#pragma comment(linker, "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
#include <GL/freeglut/freeglut.h>
#define WIDTH 320
#define HEIGHT 240
void Point(int x,int y,float size){
glPointSize(size);
glBegin(GL_POINTS);
glVertex2i(x , y);
glEnd();
}
void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor4f(0.0f,0.0f,1.0f,1.0f);
Point(50,50,2.0);
glColor4f(1.0f,0.0f,0.0f,1.0f);
Point(250,150,10.0);
glFlush();
}
void Init(){
glClearColor(1.0, 1.0, 1.0, 1.0);
glOrtho(0, WIDTH, HEIGHT, 0, -1, 1);
}
int main(int argc, char *argv[])
{
glutInitWindowPosition(100, 100);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGBA);
glutCreateWindow("点を描画");
glutDisplayFunc(display);
Init();
glutMainLoop();
return 0;
}
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