「MOHAGame.int字幕和訳」の編集履歴(バックアップ)一覧はこちら
「MOHAGame.int字幕和訳」(2007/11/20 (火) 18:15:20) の最新版変更点
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削除された行は赤色になります。
*MOHAGame.int字幕和訳
***AVA_CSA_GATE
-原文
DisplayName=Default
-和訳
DisplayName=デフォルト
***EALAObjective
-原文
-和訳
PromptTitles.ActivateTitle=新たな任務
PromptTitles.DiscTitle=任務目標を発見した
PromptTitles.FailureTitle=任務に失敗した
PromptTitles.MiscTitle=任務が更新された
PromptTitles.SuccessTitle=任務を達成した
***Game
-原文
GameName=Medal of Honor Airborne
Tagline=The first step is everything
-和訳
GameName=メダル オブ オナー エアボーン
Tagline=第一歩が全てである
***HUDObjective
-原文
FollowingMsg=You are following %1
NextRoundBeginsMsg=Next round begins in %1
PluralTeamWinMsg=%1 Win!
RoundOverMsg=Round Over!
SingularTeamWinMsg=%1 Wins!
SpectatorModeMsg=Spectator Mode
WillSpawnNextRoundMsg=You will spawn next round
-和訳
FollowingMsg=
NextRoundBeginsMsg=
PluralTeamWinMsg=
RoundOverMsg=
SingularTeamWinMsg=
SpectatorModeMsg=見物モード
WillSpawnNextRoundMsg=
***Menus
-原文
StartGame=Start Game
-和訳
StartGame=ゲームを始める
***MissionMPStatsDataProvider ※うまく表示されていませんが編集画面で内容を確認できます
-原文
MPStatsOptions[0]=(ValueMappings=((Name="All Maps"),(Name="Remagen"), (Name="Destroyed Village"), (Name="The Hunt"), (Name="Husky"),(Name="Avalanche"), (Name="Neptune") ))
MPStatsOptions[1]=(ValueMappings=((Name="All Modes"),(Name="Objective Airborne"), (Name="Team Deathmatch"), (Name="Airborne Deathmatch")))
MPStatsOptions[2]=(ValueMappings=((Name="Both Teams"),(Name=" Allies"), (Name="Axis")))
-和訳
MPStatsOptions[0]=(ValueMappings=((Name="全マップ"),(Name="レマーゲン"), (Name="廃村"), (Name="狐狩り"), (Name="ハスキー作戦"),(Name="アバランチ作戦"), (Name="ネプチューン作戦") ))
MPStatsOptions[1]=(ValueMappings=((Name="全モード"),(Name="オブジェクティブエアボーン"), (Name="チームデスマッチ"), (Name="エアボーンデスマッチ")))
MPStatsOptions[2]=(ValueMappings=((Name="両チーム"),(Name=" 連合軍"), (Name="枢軸軍")))
***MOHAAutoRifleAmmoClass
-原文
DisplayName=Automatic Rifle
-和訳
DisplayName=自動ライフル
***MOHADemoChargeCSA
-原文
-和訳
PlantChargeMsg=%b で爆薬を仕掛ける
***MOHADMOnlineGameSearch ※うまく表示されていませんが編集画面で内容を確認できます
-原文
LocalizedSettingsMappings[0]=(ValueMappings=((Name="ANY"),(Name="Remagen"),(Name="Destroyed Village"),(Name="The Hunt"),(Name="Avalanche"),(Name="Neptune"),(Name="Husky")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne")))
LocalizedSettingsMappings[2]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="no")))
LocalizedSettingsMappings[3]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="No")))
LocalizedSettingsMappings[4]=(ValueMappings=((Name="ANY"),(Name="3 min"),(Name="5 min"),(Name="10 min"),(Name="15 min"),(Name="20 min")))
LocalizedSettingsMappings[5]=(ValueMappings=((Name="ANY"),(Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7")))
LocalizedSettingsMappings[6]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="No")))
-和訳
LocalizedSettingsMappings[0]=(ValueMappings=((Name="ANY"),(Name="レマーゲン"),(Name="廃村"),(Name="狐狩り"),(Name="アバランチ作戦"),(Name="ネプチューン作戦"),(Name="ハスキー作戦")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン")))
LocalizedSettingsMappings[2]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[3]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[4]=(ValueMappings=((Name="ANY"),(Name="3分"),(Name="5分"),(Name="10分"),(Name="15分"),(Name="20分")))
LocalizedSettingsMappings[5]=(ValueMappings=((Name="ANY"),(Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7")))
LocalizedSettingsMappings[6]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ")))
***MOHADMOnlineGameSettings ※うまく表示されていませんが編集画面で内容を確認できます
-原文
LocalizedSettingsMappings[0]=(ValueMappings=((Name="Remagen"),(Name="Destroyed Village"),(Name="The Hunt"),(Name="Avalanche"),(Name="Neptune"),(Name="Husky")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne")))
LocalizedSettingsMappings[2]=(ValueMappings=((Name="Yes"),(Name="No")))
LocalizedSettingsMappings[3]=(ValueMappings=((Name="Yes"),(Name="No")))
LocalizedSettingsMappings[4]=(ValueMappings=((Name="3 min"),(Name="5 min"),(Name="10 min"),(Name="15 min"),(Name="20 min")))
LocalizedSettingsMappings[5]=(ValueMappings=((Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7")))
LocalizedSettingsMappings[6]=(ValueMappings=((Name="Yes"),(Name="No")))
LocalizedSettingsMappings[7]=(ValueMappings=((Name="2"),(Name="4"),(Name="6"),(Name="8"),(Name="10"),(Name="12")))
LocalizedSettingsMappings[8]=(ValueMappings=((Name="Yes"),(Name="No")))
-和訳
LocalizedSettingsMappings[0]=(ValueMappings=((Name="レマーゲン"),(Name="廃村"),(Name="狐狩り"),(Name="アバランチ作戦"),(Name="ネプチューン作戦"),(Name="ハスキー作戦")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン")))
LocalizedSettingsMappings[2]=(ValueMappings=((Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[3]=(ValueMappings=((Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[4]=(ValueMappings=((Name="3分"),(Name="5分"),(Name="10分"),(Name="15分"),(Name="20分")))
LocalizedSettingsMappings[5]=(ValueMappings=((Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7")))
LocalizedSettingsMappings[6]=(ValueMappings=((Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[7]=(ValueMappings=((Name="2"),(Name="4"),(Name="6"),(Name="8"),(Name="10"),(Name="12")))
LocalizedSettingsMappings[8]=(ValueMappings=((Name="はい"),(Name="いいえ")))
***MOHAGameMessage
-原文
MOHAEnteredMessage=%1 entered the game.
MOHALeftMessage=%1 left the game.
MOHASwitchLevelMessage=Switching Maps
-和訳
***MOHAGameReplicationInfo
-原文
RankBrigadierGeneral=Brigadier General
RankCaptain=Captain
RankColonel=Colonel
RankCorporal=Corporal
RankFirstLieutenant=First Lieutenant
RankFirstSergeant=First Sergeant
RankGeneral=General
RankGeneralOfTheArmy=General of the Army
RankLieutenantColonel=Lieutenant Colonel
RankLieutenantGeneral=Lieutenant General
RankMajor=Major
RankMajorGeneral=Major General
RankMasterSergeant=Master Sergeant
RankNoRank=NO RANK
RankPrivate=Private
RankPrivateFirstClass=Private First Class
RankRecruit=Recruit
RankSecondLieutenant=Second Lieutenant
RankSergeant=Sergeant
RankSergeantFirstClass=Sergeant First Class
RankStaffSergeant=Staff Sergeant
TeamAllies=Allies
TeamAxis=Axis
-和訳
RankBrigadierGeneral=准将
RankCaptain=大尉
RankColonel=大佐
RankCorporal=伍長
RankFirstLieutenant=中尉
RankFirstSergeant=先任曹長
RankGeneral=大将
RankGeneralOfTheArmy=陸軍元帥
RankLieutenantColonel=中佐
RankLieutenantGeneral=中将
RankMajor=少佐
RankMajorGeneral=少将
RankMasterSergeant=一等曹長
RankNoRank=階級無し
RankPrivate=一等兵
RankPrivateFirstClass=上等兵
RankRecruit=新兵
RankSecondLieutenant=少尉
RankSergeant=軍曹
RankSergeantFirstClass=二等曹長
RankStaffSergeant=三等曹長
TeamAllies=連合軍
TeamAxis=枢軸軍
***MOHAGammonGrenadeAmmoClass
-原文
DisplayName=Gammon Grenade
-和訳
DisplayName=ガモン爆弾
***MOHAGrenadeCSA
-原文
KickGrenadeMsg=Press %b to Kick Grenade
-和訳
KickGrenadeMsg=%b で手榴弾を蹴る
***MOHAHUD_MP
-原文
TimeMsg=Time
-和訳
TimeMsg=時間
***MOHAHUDMessageQueue
-原文
-和訳
CheckpointReachedText=チェックポイント到達
ExperienceCommendations[0]=二級射手を受賞
ExperienceCommendations[1]=一級射手を受賞
ExperienceCommendations[2]=特級射手を受賞
GenericNotifyInfoNew[0]=(BottomText="",image=Texture2D'HUD.HUDMultiIcons02',u=288,v=190,uw=32,vh=32,fSizeX=32,fSizeY=32,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[1]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[2]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[3]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=192,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Headshot')
GenericNotifyInfoNew[4]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=446,v=128,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[5]=(TopText="高速着地!", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[6]=(TopText="減速着地!", image=Texture2D'HUD.HUDMultiIcons02',u=192,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[7]=(TopText="着地をしくじった!", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[8]=(TopText="%1 of %2 Skill Drops Complete!", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[9]=(TopText="Skill Drop Discovered", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
UpgradeAwardedText=%1 Awarded
***MOHAHUDUpgradeScreen
-原文
ApplyUpgradeHUDMsg=Press <USE> to apply %1
UpgradeAppliedMsg=APPLIED
-和訳
***MOHAHUDWeaponInfo]
-原文
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 1")
info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 2")
info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 3")
-和訳
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル1")
info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル2")
info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル3")
***MOHAHUDWeaponInfoBar
-原文
info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom")
info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Faster Reload")
-和訳
info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom")
info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Faster Reload")
***MOHAHUDWeaponInfoFragGrenade
-原文
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity")
-和訳
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity")
***MOHAHUDWeaponInfoG43
-原文
info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Ammo Capacity")
info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Variable Zoom")
info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades")
-和訳
info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Ammo Capacity")
info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Variable Zoom")
info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades")
***MOHAHUDWeaponInfoGammonGrenade
-原文
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity")
-和訳
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity")
***MOHAHUDWeaponInfoGarand
-原文
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom")
info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades")
-和訳
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom")
info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades")
***MOHAHUDWeaponInfoK98
-原文
info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire")
info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades")
-和訳
info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire")
info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades")
***MOHAHUDWeaponInfoM12Shotgun
-原文
info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Damage")
info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack")
-和訳
info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Damage")
info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack")
***MOHAHUDWeaponInfoM18RecoillessRifle
-原文
info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Variable Zoom")
info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity")
-和訳
info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Variable Zoom")
info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity")
***MOHAHUDWeaponInfoMauser
-原文
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Fully Automatic")
-和訳
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Fully Automatic")
***MOHAHUDWeaponInfoMP40
-原文
info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Faster Reload")
info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack")
-和訳
info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Faster Reload")
info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack")
***MOHAHUDWeaponInfoPanzerschreck
-原文
info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Increased Zoom")
info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity")
-和訳
info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Increased Zoom")
info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity")
***MOHAHUDWeaponInfoPistol
-原文
info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1", UpgradeBenefit="+ Fast Draw")
info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2", UpgradeBenefit="+ Rate of Fire")
info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3", UpgradeBenefit="+ Increased Damage")
-和訳
info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1", UpgradeBenefit="+ Fast Draw")
info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2", UpgradeBenefit="+ Rate of Fire")
info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3", UpgradeBenefit="+ Increased Damage")
***MOHAHUDWeaponInfoSpringfield
-原文
info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire")
info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades")
-和訳
info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire")
info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades")
***MOHAHUDWeaponInfoStg44
-原文
info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Increased Zoom")
-和訳
info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Increased Zoom")
***MOHAHUDWeaponInfoStickGrenade
-原文
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity")
-和訳
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity")
***MOHAHUDWeaponInfoThompson
-原文
info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Reduced Recoil")
info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity")
-和訳
info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Reduced Recoil")
info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity")
***MOHALadderCSA
-原文
MPLadderMessage=Press %b to Use Ladder
-和訳
MPLadderMessage=%b キーでラダーを使う
***MOHALMGAmmoClass
-原文
DisplayName=LMG
-和訳
DisplayName=軽機関銃
***MOHAMKIIFragGrenadeAmmoClass
-原文
DisplayName=MKII Frag Grenade
-和訳
DisplayName=Mk 2 破片手榴弾
***MOHAMMGAmmoClass
-原文
DisplayName=MG
-和訳
DisplayName=機関銃
***MOHAMountedGunCSA
-原文
MountedGunMsg=Hold %b to Use MMG
-和訳
***MOHAMultiplayerController
-原文
ActivateObjectiveMsg=Hold the 'A' button for %1 seconds to Trigger Objective
MessageCanNotSwitchTeams=You can't switch teams now!
MessageDeserted=%1 deserted
MessageKillAssistReceived=Kill Assist Received
MessageKilled=%1 killed %2
MessageKilledByAntiTank=%1 blew up %2
MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky
MessageKilledByAutoRifle=%1 unloaded into %2
MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky
MessageKilledByFallDamage=%1 kissed the dirt
MessageKilledByGrenade=%1 detonated %2
MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky
MessageKilledByInAirMelee=%1 fed %2 his boot
MessageKilledByMelee=%1 smacked down %2
MessageKilledByMeleeInAir=%1 smacked %2 out of the sky
MessageKilledByPistol=%1 capped %2
MessageKilledByPistolInAir=%1 capped %2 out of the sky
MessageKilledByPistolMelee=%1 pistol-whipped %2
MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky
MessageKilledByRifle=%1 shot %2
MessageKilledByRifleInAir=%1 shot %2 out of the sky
MessageKilledBySMG=%1 perforated %2
MessageKilledBySMGInAir=%1 perforated %2 out of the sky
MessageKilledBySniper=%1 sniped %2
MessageKilledBySniperInAir=%1 sniped %2 out of the sky
MessageRedeployBlocked=Redeploy Blocked
MessagesForFlags[0]=Neutralizing Flag
MessagesForFlags[1]=Flag being Neutralized
MessagesForFlags[2]=Flag in Contention
MessagesForFlags[3]=Two Soldiers Required To Take This Flag
MessagesForFlags[4]=Flag Controlled\n
MessagesForFlags[5]=Capturing Flag
MessageSuicide=%1 is no more
MessageTeamKilled=%1 team killed %2
MOHAVoiceChatStrings[0]=Move in!
MOHAVoiceChatStrings[1]=Fall back!
MOHAVoiceChatStrings[10]=Enemy spotted!
MOHAVoiceChatStrings[11]=Sniper spotted!
MOHAVoiceChatStrings[12]=AntiArmor spotted
MOHAVoiceChatStrings[13]=Enemy above!
MOHAVoiceChatStrings[14]=Enemy down!
MOHAVoiceChatStrings[15]=We are losing a flag.
MOHAVoiceChatStrings[16]=Capture the flag.
MOHAVoiceChatStrings[17]=Defend the flag.
MOHAVoiceChatStrings[18]=I will defend the flag.
MOHAVoiceChatStrings[19]=Need help capturing flag.
MOHAVoiceChatStrings[2]=Attack right flank!
MOHAVoiceChatStrings[20]=Is that all you got?
MOHAVoiceChatStrings[21]=I think that they are all out of real men!
MOHAVoiceChatStrings[22]=They're a bunch of cowards!
MOHAVoiceChatStrings[23]=We need tougher opponents!
MOHAVoiceChatStrings[24]=I've seen french school girls shoot better!
MOHAVoiceChatStrings[3]=Attack left flank!
MOHAVoiceChatStrings[4]=Stay together!
MOHAVoiceChatStrings[5]=Affirmative
MOHAVoiceChatStrings[6]=Negative
MOHAVoiceChatStrings[7]=Thank you
MOHAVoiceChatStrings[8]=Sorry
MOHAVoiceChatStrings[9]=Follow me
MOHAVoiceTeamString=(TEAM)
SuddenDeathMessage=Sudden Death!
TimeRunningOutMessage=Time is running out.
WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left)
WaitingForRedeployMessage=Waiting for redeploy (%1 seconds)
-和訳
ActivateObjectiveMsg=Hold the 'A' button for %1 seconds to Trigger Objective
MessageCanNotSwitchTeams=You can't switch teams now!
MessageDeserted=%1 deserted
MessageKillAssistReceived=Kill Assist Received
MessageKilled=%1 killed %2
MessageKilledByAntiTank=%1 blew up %2
MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky
MessageKilledByAutoRifle=%1 unloaded into %2
MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky
MessageKilledByFallDamage=%1 kissed the dirt
MessageKilledByGrenade=%1 detonated %2
MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky
MessageKilledByInAirMelee=%1 fed %2 his boot
MessageKilledByMelee=%1 smacked down %2
MessageKilledByMeleeInAir=%1 smacked %2 out of the sky
MessageKilledByPistol=%1 capped %2
MessageKilledByPistolInAir=%1 capped %2 out of the sky
MessageKilledByPistolMelee=%1 pistol-whipped %2
MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky
MessageKilledByRifle=%1 shot %2
MessageKilledByRifleInAir=%1 shot %2 out of the sky
MessageKilledBySMG=%1 perforated %2
MessageKilledBySMGInAir=%1 perforated %2 out of the sky
MessageKilledBySniper=%1 sniped %2
MessageKilledBySniperInAir=%1 sniped %2 out of the sky
MessageRedeployBlocked=Redeploy Blocked
MessagesForFlags[0]=Neutralizing Flag
MessagesForFlags[1]=Flag being Neutralized
MessagesForFlags[2]=Flag in Contention
MessagesForFlags[3]=Two Soldiers Required To Take This Flag
MessagesForFlags[4]=Flag Controlled\n
MessagesForFlags[5]=Capturing Flag
MessageSuicide=%1 is no more
MessageTeamKilled=%1 team killed %2
MOHAVoiceChatStrings[0]=進め!
MOHAVoiceChatStrings[1]=下がれ!
MOHAVoiceChatStrings[10]=敵兵を発見!
MOHAVoiceChatStrings[11]=敵の狙撃兵を発見!
MOHAVoiceChatStrings[12]=対戦車兵を発見!
MOHAVoiceChatStrings[13]=上に敵兵が!
MOHAVoiceChatStrings[14]=敵兵をやったぞ!
MOHAVoiceChatStrings[15]=我々は旗を失った。
MOHAVoiceChatStrings[16]=我々は旗を確保した。
MOHAVoiceChatStrings[17]=旗を守れ。
MOHAVoiceChatStrings[18]=俺は旗を守る。
MOHAVoiceChatStrings[19]=旗を確保するための援軍が必要だ。
MOHAVoiceChatStrings[2]=右側面攻撃!
MOHAVoiceChatStrings[20]=これで全部か?
MOHAVoiceChatStrings[21]=I think that they are all out of real men!
MOHAVoiceChatStrings[22]=奴らは臆病者の集まりだぞ!
MOHAVoiceChatStrings[23]=もっとタフな奴はいないのか!
MOHAVoiceChatStrings[24]=フランス女学生の方がまだましだぞ!
MOHAVoiceChatStrings[3]=左側面攻撃!
MOHAVoiceChatStrings[4]=集合しろ!
MOHAVoiceChatStrings[5]=了解。
MOHAVoiceChatStrings[6]=駄目だ。
MOHAVoiceChatStrings[7]=ありがとう。
MOHAVoiceChatStrings[8]=すまない。
MOHAVoiceChatStrings[9]=付いて来い。
MOHAVoiceTeamString=(TEAM)
SuddenDeathMessage=Sudden Death!
TimeRunningOutMessage=Time is running out.
WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left)
WaitingForRedeployMessage=Waiting for redeploy (%1 seconds)
***MOHAPanzershreckAmmoClass
-原文
DisplayName=Panzerschreck
-和訳
DisplayName=パンツァーシュレック
***MOHAPapersCSA
PapersMsg=Press %b to Pick Up Papers
***MOHAPickupCrate
-原文
-和訳
AmmoDisplayName=武器の弾薬
AmmoPickupName=武器
GrenadeDisplayName=爆薬の数
GrenadePickupName=爆薬
HealthDisplayName=体力
***MOHAPickupCrateCSA
-原文
-和訳
PickupCrateHoldMsg=Hold
PickupCrateMsg=%b キーをを押し続けると %1 を拾う
PickupCrateToGetMsg=to get
***MOHAPistolAmmoClass
-原文
DisplayName=Pistol
-和訳
DisplayName=拳銃
***MOHAPlayerController
-原文
-和訳
AmmoFullMsg=%1 の弾薬はこれ以上持てない
AmmoPickupMsg=%1 の弾薬を拾った
HealthFullMsg=体力は完全だ
HealthPickupMsg=体力が回復した
JoinFailedTitle=Join Failed
JoinFriendFailedMsg=Join friend's game failed
JoinGameFullMsg=Game is full
JoinInviteFailedMsg=Not all local players have permission to join the game invite
***MOHAProfileSettings ※うまく表示されていませんが編集画面で内容を確認できます
-原文
ProfileMappings[0]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[1]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[15]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[16]=(ValueMappings=((Name="Default"),(Name="Controller Scheme 1"), (Name="Controller Scheme 2")))
ProfileMappings[19]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[2]=(ValueMappings=((Name="Medium"),(Name="Low"), (Name="High")))
ProfileMappings[3]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[8]=(ValueMappings=((Name="Easy"),(Name="Medium"), (Name="Hard")))
-和訳
***MOHARecoillessRifleAmmoClass
-原文
DisplayName=Recoilless Rifle
-和訳
DisplayName=M18バズーカ
***MOHARifleAmmoClass
-原文
DisplayName=Rifle
-和訳
DisplayName=ライフル
***MOHARocketAmmoClass
-原文
DisplayName=Rocket
-和訳
DisplayName=ロケット
***MOHAShotgunAmmoClass
-原文
DisplayName=Shotgun
-和訳
DisplayName=ショットガン
***MOHASMGAmmoClass
-原文
DisplayName=SMG
-和訳
DisplayName=短機関銃
***MOHASniperAmmoClass
-原文
DisplayName=Sniper
-和訳
DisplayName=狙撃ライフル
***MOHASteilHandGrenateAmmoClass
-原文
DisplayName=Stick Grenade
-和訳
DisplayName=M24型柄付手榴弾
***MOHAStickGrenadeAmmoClass
-原文
DisplayName=Stick Grenade
-和訳
DisplayName=M24型柄付手榴弾
***MOHAUIInteraction
-原文
ConnectionLostTitle=Connection Lost
Join_InMP=You will be disconnected from your current session. Are you sure you want to quit?
Join_InMPRanked=You will be disconnected from your current session and your rank may be affected. Are you sure you want to quit?
Join_InOptionsScreen=You will lose changes to your options. Are you sure you want to quit?
Join_InSP=Any progress made since your last checkpoint save will be lost. Are you sure you want to quit?
JoinFailed=Join Failed
KickedFromGameTitle=Kicked By Host
-和訳
***MOHAVoiceChatMenu
-原文
MOHAVoiceMenuStrings[0]=Squad Commands
MOHAVoiceMenuStrings[1]=Statements & Responses
MOHAVoiceMenuStrings[2]=Enemy Spotted
MOHAVoiceMenuStrings[3]=Objective
MOHAVoiceMenuStrings[4]=Taunts
-和訳
MOHAVoiceMenuStrings[0]=部隊命令
MOHAVoiceMenuStrings[1]=報告
MOHAVoiceMenuStrings[2]=敵を発見
MOHAVoiceMenuStrings[3]=目標
MOHAVoiceMenuStrings[4]=挑発
***MOHAWeaponCSA
-原文
-和訳
PickupWeaponMsg=%b キーを押し続けると %1 を拾う
SwapWeaponFullMsg=%b キーを押し続けると武器を切り替える
SwapWeaponMsg=%b キーを押し続けると %1 と %2 を持ち替える
WeaponForMsg=for
WeaponHoldMsg=Hold
WeaponPickUpMsg=to pickup
WeaponSwapMsg=to Swap
***MPPlayerStats
-原文
MedalMessages[0]=Service Cross awarded to %1
MedalMessages[1]=Service Medal awarded to %1
MedalMessages[10]=Good Conduct Medal awarded to %1
MedalMessages[11]=Meritorious Unit Citation awarded to %1
MedalMessages[12]=Paratrooper's Badge awarded to %1
MedalMessages[13]=Combat Infantry Badge awarded to %1
MedalMessages[14]=Presidential Unit Citation awarded to %1
MedalMessages[15]=%1 has received a weapon upgrade
MedalMessages[16]=%1 has performed a pistol whip
MedalMessages[17]=%1 has upgraded every weapon
MedalMessages[18]=%1 is a human flak gun
MedalMessages[2]=Silver Star awarded to %1
MedalMessages[3]=Legion of Merit awarded to %1
MedalMessages[4]=Soldiers Medal awarded to %1
MedalMessages[5]=Bronze Star awarded to %1
MedalMessages[6]=Purple Heart awarded to %1
MedalMessages[7]=WW2 Victory Medal awarded to %1
MedalMessages[8]=American Campaign Medal awarded to %1
MedalMessages[9]=EAME Campaign Medal awarded to %1
-和訳
***TBD
-原文
MPWeaponUpgrade1=%1 has earned a weapon upgrade!
MPWeaponUpgrade2=This upgrade will be applied on your next respawn.
OnPlayerDrop=%1 has disconnected.
OnPlayerJoin=%1 has joined the game!
-和訳
***UICond_IsServerPunkbusterEnabled
-原文
MustEnablePunkbuster=The selected server requires you to enable Punkbuster before you may join.
-和訳
***UICond_IsServerSameVersion
-原文
IncompatibleVersion=The selected game is running a different version and cannot be joined.
-和訳
***WEAPONTRUETRIGGERCOMPONENT
-原文
TRUETRIGGERINSTRUCTIONTEXT=Gently Squeeze Trigger to Stabilize Weapon
-和訳
*MOHAGame.int字幕和訳
***AVA_CSA_GATE
-原文
DisplayName=Default
-和訳
DisplayName=デフォルト
***EALAObjective
-原文
-和訳
PromptTitles.ActivateTitle=新たな任務
PromptTitles.DiscTitle=任務目標を発見した
PromptTitles.FailureTitle=任務に失敗した
PromptTitles.MiscTitle=任務が更新された
PromptTitles.SuccessTitle=任務を達成した
***Game
-原文
GameName=Medal of Honor Airborne
Tagline=The first step is everything
-和訳
GameName=メダル オブ オナー エアボーン
Tagline=第一歩が全てである
***HUDObjective
-原文
FollowingMsg=You are following %1
NextRoundBeginsMsg=Next round begins in %1
PluralTeamWinMsg=%1 Win!
RoundOverMsg=Round Over!
SingularTeamWinMsg=%1 Wins!
SpectatorModeMsg=Spectator Mode
WillSpawnNextRoundMsg=You will spawn next round
-和訳
FollowingMsg=
NextRoundBeginsMsg=
PluralTeamWinMsg=
RoundOverMsg=
SingularTeamWinMsg=
SpectatorModeMsg=見物モード
WillSpawnNextRoundMsg=
***Menus
-原文
StartGame=Start Game
-和訳
StartGame=ゲームを始める
***MissionMPStatsDataProvider ※うまく表示されていませんが編集画面で内容を確認できます
-原文
MPStatsOptions[0]=(ValueMappings=((Name="All Maps"),(Name="Remagen"), (Name="Destroyed Village"), (Name="The Hunt"), (Name="Husky"),(Name="Avalanche"), (Name="Neptune") ))
MPStatsOptions[1]=(ValueMappings=((Name="All Modes"),(Name="Objective Airborne"), (Name="Team Deathmatch"), (Name="Airborne Deathmatch")))
MPStatsOptions[2]=(ValueMappings=((Name="Both Teams"),(Name=" Allies"), (Name="Axis")))
-和訳
MPStatsOptions[0]=(ValueMappings=((Name="全マップ"),(Name="レマーゲン"), (Name="廃村"), (Name="狐狩り"), (Name="ハスキー作戦"),(Name="アバランチ作戦"), (Name="ネプチューン作戦") ))
MPStatsOptions[1]=(ValueMappings=((Name="全モード"),(Name="オブジェクティブエアボーン"), (Name="チームデスマッチ"), (Name="エアボーンデスマッチ")))
MPStatsOptions[2]=(ValueMappings=((Name="両チーム"),(Name=" 連合軍"), (Name="枢軸軍")))
***MOHAAutoRifleAmmoClass
-原文
DisplayName=Automatic Rifle
-和訳
DisplayName=自動ライフル
***MOHADemoChargeCSA
-原文
-和訳
PlantChargeMsg=%b で爆薬を仕掛ける
***MOHADMOnlineGameSearch ※うまく表示されていませんが編集画面で内容を確認できます
-原文
LocalizedSettingsMappings[0]=(ValueMappings=((Name="ANY"),(Name="Remagen"),(Name="Destroyed Village"),(Name="The Hunt"),(Name="Avalanche"),(Name="Neptune"),(Name="Husky")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne")))
LocalizedSettingsMappings[2]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="no")))
LocalizedSettingsMappings[3]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="No")))
LocalizedSettingsMappings[4]=(ValueMappings=((Name="ANY"),(Name="3 min"),(Name="5 min"),(Name="10 min"),(Name="15 min"),(Name="20 min")))
LocalizedSettingsMappings[5]=(ValueMappings=((Name="ANY"),(Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7")))
LocalizedSettingsMappings[6]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="No")))
-和訳
LocalizedSettingsMappings[0]=(ValueMappings=((Name="ANY"),(Name="レマーゲン"),(Name="廃村"),(Name="狐狩り"),(Name="アバランチ作戦"),(Name="ネプチューン作戦"),(Name="ハスキー作戦")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン")))
LocalizedSettingsMappings[2]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[3]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[4]=(ValueMappings=((Name="ANY"),(Name="3分"),(Name="5分"),(Name="10分"),(Name="15分"),(Name="20分")))
LocalizedSettingsMappings[5]=(ValueMappings=((Name="ANY"),(Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7")))
LocalizedSettingsMappings[6]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ")))
***MOHADMOnlineGameSettings ※うまく表示されていませんが編集画面で内容を確認できます
-原文
LocalizedSettingsMappings[0]=(ValueMappings=((Name="Remagen"),(Name="Destroyed Village"),(Name="The Hunt"),(Name="Avalanche"),(Name="Neptune"),(Name="Husky")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne")))
LocalizedSettingsMappings[2]=(ValueMappings=((Name="Yes"),(Name="No")))
LocalizedSettingsMappings[3]=(ValueMappings=((Name="Yes"),(Name="No")))
LocalizedSettingsMappings[4]=(ValueMappings=((Name="3 min"),(Name="5 min"),(Name="10 min"),(Name="15 min"),(Name="20 min")))
LocalizedSettingsMappings[5]=(ValueMappings=((Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7")))
LocalizedSettingsMappings[6]=(ValueMappings=((Name="Yes"),(Name="No")))
LocalizedSettingsMappings[7]=(ValueMappings=((Name="2"),(Name="4"),(Name="6"),(Name="8"),(Name="10"),(Name="12")))
LocalizedSettingsMappings[8]=(ValueMappings=((Name="Yes"),(Name="No")))
-和訳
LocalizedSettingsMappings[0]=(ValueMappings=((Name="レマーゲン"),(Name="廃村"),(Name="狐狩り"),(Name="アバランチ作戦"),(Name="ネプチューン作戦"),(Name="ハスキー作戦")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン")))
LocalizedSettingsMappings[1]=(ValueMappings=((Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン")))
LocalizedSettingsMappings[2]=(ValueMappings=((Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[3]=(ValueMappings=((Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[4]=(ValueMappings=((Name="3分"),(Name="5分"),(Name="10分"),(Name="15分"),(Name="20分")))
LocalizedSettingsMappings[5]=(ValueMappings=((Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7")))
LocalizedSettingsMappings[6]=(ValueMappings=((Name="はい"),(Name="いいえ")))
LocalizedSettingsMappings[7]=(ValueMappings=((Name="2"),(Name="4"),(Name="6"),(Name="8"),(Name="10"),(Name="12")))
LocalizedSettingsMappings[8]=(ValueMappings=((Name="はい"),(Name="いいえ")))
***MOHAGameMessage
-原文
MOHAEnteredMessage=%1 entered the game.
MOHALeftMessage=%1 left the game.
MOHASwitchLevelMessage=Switching Maps
-和訳
***MOHAGameReplicationInfo
-原文
RankBrigadierGeneral=Brigadier General
RankCaptain=Captain
RankColonel=Colonel
RankCorporal=Corporal
RankFirstLieutenant=First Lieutenant
RankFirstSergeant=First Sergeant
RankGeneral=General
RankGeneralOfTheArmy=General of the Army
RankLieutenantColonel=Lieutenant Colonel
RankLieutenantGeneral=Lieutenant General
RankMajor=Major
RankMajorGeneral=Major General
RankMasterSergeant=Master Sergeant
RankNoRank=NO RANK
RankPrivate=Private
RankPrivateFirstClass=Private First Class
RankRecruit=Recruit
RankSecondLieutenant=Second Lieutenant
RankSergeant=Sergeant
RankSergeantFirstClass=Sergeant First Class
RankStaffSergeant=Staff Sergeant
TeamAllies=Allies
TeamAxis=Axis
-和訳
RankBrigadierGeneral=准将
RankCaptain=大尉
RankColonel=大佐
RankCorporal=伍長
RankFirstLieutenant=中尉
RankFirstSergeant=先任曹長
RankGeneral=大将
RankGeneralOfTheArmy=陸軍元帥
RankLieutenantColonel=中佐
RankLieutenantGeneral=中将
RankMajor=少佐
RankMajorGeneral=少将
RankMasterSergeant=一等曹長
RankNoRank=階級無し
RankPrivate=一等兵
RankPrivateFirstClass=上等兵
RankRecruit=新兵
RankSecondLieutenant=少尉
RankSergeant=軍曹
RankSergeantFirstClass=二等曹長
RankStaffSergeant=三等曹長
TeamAllies=連合軍
TeamAxis=枢軸軍
***MOHAGammonGrenadeAmmoClass
-原文
DisplayName=Gammon Grenade
-和訳
DisplayName=ガモン爆弾
***MOHAGrenadeCSA
-原文
KickGrenadeMsg=Press %b to Kick Grenade
-和訳
KickGrenadeMsg=%b キーで手榴弾を蹴る
***MOHAHUD_MP
-原文
TimeMsg=Time
-和訳
TimeMsg=時間
***MOHAHUDMessageQueue
-原文
-和訳
CheckpointReachedText=チェックポイント到達
ExperienceCommendations[0]=二級射手を受賞
ExperienceCommendations[1]=一級射手を受賞
ExperienceCommendations[2]=特級射手を受賞
GenericNotifyInfoNew[0]=(BottomText="",image=Texture2D'HUD.HUDMultiIcons02',u=288,v=190,uw=32,vh=32,fSizeX=32,fSizeY=32,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[1]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[2]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[3]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=192,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Headshot')
GenericNotifyInfoNew[4]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=446,v=128,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[5]=(TopText="高速着地!", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[6]=(TopText="減速着地!", image=Texture2D'HUD.HUDMultiIcons02',u=192,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[7]=(TopText="着地をしくじった!", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[8]=(TopText="%1 of %2 Skill Drops Complete!", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
GenericNotifyInfoNew[9]=(TopText="Skill Drop Discovered", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned')
UpgradeAwardedText=%1 Awarded
***MOHAHUDUpgradeScreen
-原文
ApplyUpgradeHUDMsg=Press <USE> to apply %1
UpgradeAppliedMsg=APPLIED
-和訳
***MOHAHUDWeaponInfo]
-原文
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 1")
info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 2")
info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 3")
-和訳
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル1")
info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル2")
info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル3")
***MOHAHUDWeaponInfoBar
-原文
info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom")
info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Faster Reload")
-和訳
info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom")
info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Faster Reload")
***MOHAHUDWeaponInfoFragGrenade
-原文
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity")
-和訳
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity")
***MOHAHUDWeaponInfoG43
-原文
info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Ammo Capacity")
info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Variable Zoom")
info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades")
-和訳
info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Ammo Capacity")
info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Variable Zoom")
info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades")
***MOHAHUDWeaponInfoGammonGrenade
-原文
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity")
-和訳
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity")
***MOHAHUDWeaponInfoGarand
-原文
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom")
info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades")
-和訳
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom")
info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades")
***MOHAHUDWeaponInfoK98
-原文
info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire")
info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades")
-和訳
info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire")
info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades")
***MOHAHUDWeaponInfoM12Shotgun
-原文
info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Damage")
info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack")
-和訳
info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Damage")
info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack")
***MOHAHUDWeaponInfoM18RecoillessRifle
-原文
info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Variable Zoom")
info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity")
-和訳
info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Variable Zoom")
info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity")
***MOHAHUDWeaponInfoMauser
-原文
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Fully Automatic")
-和訳
info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Fully Automatic")
***MOHAHUDWeaponInfoMP40
-原文
info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Faster Reload")
info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack")
-和訳
info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Faster Reload")
info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack")
***MOHAHUDWeaponInfoPanzerschreck
-原文
info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Increased Zoom")
info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity")
-和訳
info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Increased Zoom")
info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity")
***MOHAHUDWeaponInfoPistol
-原文
info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1", UpgradeBenefit="+ Fast Draw")
info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2", UpgradeBenefit="+ Rate of Fire")
info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3", UpgradeBenefit="+ Increased Damage")
-和訳
info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1", UpgradeBenefit="+ Fast Draw")
info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2", UpgradeBenefit="+ Rate of Fire")
info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3", UpgradeBenefit="+ Increased Damage")
***MOHAHUDWeaponInfoSpringfield
-原文
info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire")
info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades")
-和訳
info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire")
info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades")
***MOHAHUDWeaponInfoStg44
-原文
info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Increased Zoom")
-和訳
info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil")
info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload")
info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Increased Zoom")
***MOHAHUDWeaponInfoStickGrenade
-原文
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity")
-和訳
info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity")
info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity")
info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity")
***MOHAHUDWeaponInfoThompson
-原文
info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Reduced Recoil")
info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity")
-和訳
info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy")
info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Reduced Recoil")
info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity")
***MOHALadderCSA
-原文
MPLadderMessage=Press %b to Use Ladder
-和訳
MPLadderMessage=%b キーでラダーを使う
***MOHALMGAmmoClass
-原文
DisplayName=LMG
-和訳
DisplayName=軽機関銃
***MOHAMKIIFragGrenadeAmmoClass
-原文
DisplayName=MKII Frag Grenade
-和訳
DisplayName=Mk 2 破片手榴弾
***MOHAMMGAmmoClass
-原文
DisplayName=MG
-和訳
DisplayName=機関銃
***MOHAMountedGunCSA
-原文
MountedGunMsg=Hold %b to Use MMG
-和訳
***MOHAMultiplayerController
-原文
ActivateObjectiveMsg=Hold the 'A' button for %1 seconds to Trigger Objective
MessageCanNotSwitchTeams=You can't switch teams now!
MessageDeserted=%1 deserted
MessageKillAssistReceived=Kill Assist Received
MessageKilled=%1 killed %2
MessageKilledByAntiTank=%1 blew up %2
MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky
MessageKilledByAutoRifle=%1 unloaded into %2
MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky
MessageKilledByFallDamage=%1 kissed the dirt
MessageKilledByGrenade=%1 detonated %2
MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky
MessageKilledByInAirMelee=%1 fed %2 his boot
MessageKilledByMelee=%1 smacked down %2
MessageKilledByMeleeInAir=%1 smacked %2 out of the sky
MessageKilledByPistol=%1 capped %2
MessageKilledByPistolInAir=%1 capped %2 out of the sky
MessageKilledByPistolMelee=%1 pistol-whipped %2
MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky
MessageKilledByRifle=%1 shot %2
MessageKilledByRifleInAir=%1 shot %2 out of the sky
MessageKilledBySMG=%1 perforated %2
MessageKilledBySMGInAir=%1 perforated %2 out of the sky
MessageKilledBySniper=%1 sniped %2
MessageKilledBySniperInAir=%1 sniped %2 out of the sky
MessageRedeployBlocked=Redeploy Blocked
MessagesForFlags[0]=Neutralizing Flag
MessagesForFlags[1]=Flag being Neutralized
MessagesForFlags[2]=Flag in Contention
MessagesForFlags[3]=Two Soldiers Required To Take This Flag
MessagesForFlags[4]=Flag Controlled\n
MessagesForFlags[5]=Capturing Flag
MessageSuicide=%1 is no more
MessageTeamKilled=%1 team killed %2
MOHAVoiceChatStrings[0]=Move in!
MOHAVoiceChatStrings[1]=Fall back!
MOHAVoiceChatStrings[10]=Enemy spotted!
MOHAVoiceChatStrings[11]=Sniper spotted!
MOHAVoiceChatStrings[12]=AntiArmor spotted
MOHAVoiceChatStrings[13]=Enemy above!
MOHAVoiceChatStrings[14]=Enemy down!
MOHAVoiceChatStrings[15]=We are losing a flag.
MOHAVoiceChatStrings[16]=Capture the flag.
MOHAVoiceChatStrings[17]=Defend the flag.
MOHAVoiceChatStrings[18]=I will defend the flag.
MOHAVoiceChatStrings[19]=Need help capturing flag.
MOHAVoiceChatStrings[2]=Attack right flank!
MOHAVoiceChatStrings[20]=Is that all you got?
MOHAVoiceChatStrings[21]=I think that they are all out of real men!
MOHAVoiceChatStrings[22]=They're a bunch of cowards!
MOHAVoiceChatStrings[23]=We need tougher opponents!
MOHAVoiceChatStrings[24]=I've seen french school girls shoot better!
MOHAVoiceChatStrings[3]=Attack left flank!
MOHAVoiceChatStrings[4]=Stay together!
MOHAVoiceChatStrings[5]=Affirmative
MOHAVoiceChatStrings[6]=Negative
MOHAVoiceChatStrings[7]=Thank you
MOHAVoiceChatStrings[8]=Sorry
MOHAVoiceChatStrings[9]=Follow me
MOHAVoiceTeamString=(TEAM)
SuddenDeathMessage=Sudden Death!
TimeRunningOutMessage=Time is running out.
WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left)
WaitingForRedeployMessage=Waiting for redeploy (%1 seconds)
-和訳
ActivateObjectiveMsg=Hold the 'A' button for %1 seconds to Trigger Objective
MessageCanNotSwitchTeams=You can't switch teams now!
MessageDeserted=%1 deserted
MessageKillAssistReceived=Kill Assist Received
MessageKilled=%1 killed %2
MessageKilledByAntiTank=%1 blew up %2
MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky
MessageKilledByAutoRifle=%1 unloaded into %2
MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky
MessageKilledByFallDamage=%1 kissed the dirt
MessageKilledByGrenade=%1 detonated %2
MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky
MessageKilledByInAirMelee=%1 fed %2 his boot
MessageKilledByMelee=%1 smacked down %2
MessageKilledByMeleeInAir=%1 smacked %2 out of the sky
MessageKilledByPistol=%1 capped %2
MessageKilledByPistolInAir=%1 capped %2 out of the sky
MessageKilledByPistolMelee=%1 pistol-whipped %2
MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky
MessageKilledByRifle=%1 shot %2
MessageKilledByRifleInAir=%1 shot %2 out of the sky
MessageKilledBySMG=%1 perforated %2
MessageKilledBySMGInAir=%1 perforated %2 out of the sky
MessageKilledBySniper=%1 sniped %2
MessageKilledBySniperInAir=%1 sniped %2 out of the sky
MessageRedeployBlocked=Redeploy Blocked
MessagesForFlags[0]=Neutralizing Flag
MessagesForFlags[1]=Flag being Neutralized
MessagesForFlags[2]=Flag in Contention
MessagesForFlags[3]=Two Soldiers Required To Take This Flag
MessagesForFlags[4]=Flag Controlled\n
MessagesForFlags[5]=Capturing Flag
MessageSuicide=%1 is no more
MessageTeamKilled=%1 team killed %2
MOHAVoiceChatStrings[0]=進め!
MOHAVoiceChatStrings[1]=下がれ!
MOHAVoiceChatStrings[10]=敵兵を発見!
MOHAVoiceChatStrings[11]=敵の狙撃兵を発見!
MOHAVoiceChatStrings[12]=対戦車兵を発見!
MOHAVoiceChatStrings[13]=上に敵兵が!
MOHAVoiceChatStrings[14]=敵兵をやったぞ!
MOHAVoiceChatStrings[15]=我々は旗を失った。
MOHAVoiceChatStrings[16]=我々は旗を確保した。
MOHAVoiceChatStrings[17]=旗を守れ。
MOHAVoiceChatStrings[18]=俺は旗を守る。
MOHAVoiceChatStrings[19]=旗を確保するための援軍が必要だ。
MOHAVoiceChatStrings[2]=右側面攻撃!
MOHAVoiceChatStrings[20]=これで全部か?
MOHAVoiceChatStrings[21]=I think that they are all out of real men!
MOHAVoiceChatStrings[22]=奴らは臆病者の集まりだぞ!
MOHAVoiceChatStrings[23]=もっとタフな奴はいないのか!
MOHAVoiceChatStrings[24]=フランス女学生の方がまだましだぞ!
MOHAVoiceChatStrings[3]=左側面攻撃!
MOHAVoiceChatStrings[4]=集合しろ!
MOHAVoiceChatStrings[5]=了解。
MOHAVoiceChatStrings[6]=駄目だ。
MOHAVoiceChatStrings[7]=ありがとう。
MOHAVoiceChatStrings[8]=すまない。
MOHAVoiceChatStrings[9]=付いて来い。
MOHAVoiceTeamString=(TEAM)
SuddenDeathMessage=Sudden Death!
TimeRunningOutMessage=Time is running out.
WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left)
WaitingForRedeployMessage=Waiting for redeploy (%1 seconds)
***MOHAPanzershreckAmmoClass
-原文
DisplayName=Panzerschreck
-和訳
DisplayName=パンツァーシュレック
***MOHAPapersCSA
PapersMsg=Press %b to Pick Up Papers
***MOHAPickupCrate
-原文
-和訳
AmmoDisplayName=武器の弾薬
AmmoPickupName=武器
GrenadeDisplayName=爆薬の数
GrenadePickupName=爆薬
HealthDisplayName=体力
***MOHAPickupCrateCSA
-原文
-和訳
PickupCrateHoldMsg=Hold
PickupCrateMsg=%b キーをを押し続けると %1 を拾う
PickupCrateToGetMsg=to get
***MOHAPistolAmmoClass
-原文
DisplayName=Pistol
-和訳
DisplayName=拳銃
***MOHAPlayerController
-原文
-和訳
AmmoFullMsg=%1 の弾薬はこれ以上持てない
AmmoPickupMsg=%1 の弾薬を拾った
HealthFullMsg=体力は完全だ
HealthPickupMsg=体力が回復した
JoinFailedTitle=Join Failed
JoinFriendFailedMsg=Join friend's game failed
JoinGameFullMsg=Game is full
JoinInviteFailedMsg=Not all local players have permission to join the game invite
***MOHAProfileSettings ※うまく表示されていませんが編集画面で内容を確認できます
-原文
ProfileMappings[0]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[1]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[15]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[16]=(ValueMappings=((Name="Default"),(Name="Controller Scheme 1"), (Name="Controller Scheme 2")))
ProfileMappings[19]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[2]=(ValueMappings=((Name="Medium"),(Name="Low"), (Name="High")))
ProfileMappings[3]=(ValueMappings=((Name="Off"),(Name="On")))
ProfileMappings[8]=(ValueMappings=((Name="Easy"),(Name="Medium"), (Name="Hard")))
-和訳
***MOHARecoillessRifleAmmoClass
-原文
DisplayName=Recoilless Rifle
-和訳
DisplayName=M18無反動砲
***MOHARifleAmmoClass
-原文
DisplayName=Rifle
-和訳
DisplayName=ライフル
***MOHARocketAmmoClass
-原文
DisplayName=Rocket
-和訳
DisplayName=ロケット
***MOHAShotgunAmmoClass
-原文
DisplayName=Shotgun
-和訳
DisplayName=ショットガン
***MOHASMGAmmoClass
-原文
DisplayName=SMG
-和訳
DisplayName=短機関銃
***MOHASniperAmmoClass
-原文
DisplayName=Sniper
-和訳
DisplayName=狙撃ライフル
***MOHASteilHandGrenateAmmoClass
-原文
DisplayName=Stick Grenade
-和訳
DisplayName=M24型柄付手榴弾
***MOHAStickGrenadeAmmoClass
-原文
DisplayName=Stick Grenade
-和訳
DisplayName=M24型柄付手榴弾
***MOHAUIInteraction
-原文
ConnectionLostTitle=Connection Lost
Join_InMP=You will be disconnected from your current session. Are you sure you want to quit?
Join_InMPRanked=You will be disconnected from your current session and your rank may be affected. Are you sure you want to quit?
Join_InOptionsScreen=You will lose changes to your options. Are you sure you want to quit?
Join_InSP=Any progress made since your last checkpoint save will be lost. Are you sure you want to quit?
JoinFailed=Join Failed
KickedFromGameTitle=Kicked By Host
-和訳
***MOHAVoiceChatMenu
-原文
MOHAVoiceMenuStrings[0]=Squad Commands
MOHAVoiceMenuStrings[1]=Statements & Responses
MOHAVoiceMenuStrings[2]=Enemy Spotted
MOHAVoiceMenuStrings[3]=Objective
MOHAVoiceMenuStrings[4]=Taunts
-和訳
MOHAVoiceMenuStrings[0]=部隊命令
MOHAVoiceMenuStrings[1]=報告
MOHAVoiceMenuStrings[2]=敵を発見
MOHAVoiceMenuStrings[3]=目標
MOHAVoiceMenuStrings[4]=挑発
***MOHAWeaponCSA
-原文
-和訳
PickupWeaponMsg=%b キーを押し続けると %1 を拾う
SwapWeaponFullMsg=%b キーを押し続けると武器を切り替える
SwapWeaponMsg=%b キーを押し続けると %1 と %2 を持ち替える
WeaponForMsg=for
WeaponHoldMsg=Hold
WeaponPickUpMsg=to pickup
WeaponSwapMsg=to Swap
***MPPlayerStats
-原文
MedalMessages[0]=Service Cross awarded to %1
MedalMessages[1]=Service Medal awarded to %1
MedalMessages[10]=Good Conduct Medal awarded to %1
MedalMessages[11]=Meritorious Unit Citation awarded to %1
MedalMessages[12]=Paratrooper's Badge awarded to %1
MedalMessages[13]=Combat Infantry Badge awarded to %1
MedalMessages[14]=Presidential Unit Citation awarded to %1
MedalMessages[15]=%1 has received a weapon upgrade
MedalMessages[16]=%1 has performed a pistol whip
MedalMessages[17]=%1 has upgraded every weapon
MedalMessages[18]=%1 is a human flak gun
MedalMessages[2]=Silver Star awarded to %1
MedalMessages[3]=Legion of Merit awarded to %1
MedalMessages[4]=Soldiers Medal awarded to %1
MedalMessages[5]=Bronze Star awarded to %1
MedalMessages[6]=Purple Heart awarded to %1
MedalMessages[7]=WW2 Victory Medal awarded to %1
MedalMessages[8]=American Campaign Medal awarded to %1
MedalMessages[9]=EAME Campaign Medal awarded to %1
-和訳
***TBD
-原文
MPWeaponUpgrade1=%1 has earned a weapon upgrade!
MPWeaponUpgrade2=This upgrade will be applied on your next respawn.
OnPlayerDrop=%1 has disconnected.
OnPlayerJoin=%1 has joined the game!
-和訳
***UICond_IsServerPunkbusterEnabled
-原文
MustEnablePunkbuster=The selected server requires you to enable Punkbuster before you may join.
-和訳
***UICond_IsServerSameVersion
-原文
IncompatibleVersion=The selected game is running a different version and cannot be joined.
-和訳
***WEAPONTRUETRIGGERCOMPONENT
-原文
TRUETRIGGERINSTRUCTIONTEXT=Gently Squeeze Trigger to Stabilize Weapon
-和訳