MOHAGame.int字幕和訳

「MOHAGame.int字幕和訳」の編集履歴(バックアップ)一覧はこちら

MOHAGame.int字幕和訳」(2007/11/20 (火) 18:15:20) の最新版変更点

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*MOHAGame.int字幕和訳 ***AVA_CSA_GATE -原文 DisplayName=Default -和訳 DisplayName=デフォルト ***EALAObjective -原文 -和訳 PromptTitles.ActivateTitle=新たな任務 PromptTitles.DiscTitle=任務目標を発見した PromptTitles.FailureTitle=任務に失敗した PromptTitles.MiscTitle=任務が更新された PromptTitles.SuccessTitle=任務を達成した ***Game -原文 GameName=Medal of Honor Airborne Tagline=The first step is everything -和訳 GameName=メダル オブ オナー エアボーン Tagline=第一歩が全てである ***HUDObjective -原文 FollowingMsg=You are following %1 NextRoundBeginsMsg=Next round begins in %1 PluralTeamWinMsg=%1 Win! RoundOverMsg=Round Over! SingularTeamWinMsg=%1 Wins! SpectatorModeMsg=Spectator Mode WillSpawnNextRoundMsg=You will spawn next round -和訳 FollowingMsg= NextRoundBeginsMsg= PluralTeamWinMsg= RoundOverMsg= SingularTeamWinMsg= SpectatorModeMsg=見物モード WillSpawnNextRoundMsg= ***Menus -原文 StartGame=Start Game -和訳 StartGame=ゲームを始める ***MissionMPStatsDataProvider ※うまく表示されていませんが編集画面で内容を確認できます -原文 MPStatsOptions[0]=(ValueMappings=((Name="All Maps"),(Name="Remagen"), (Name="Destroyed Village"), (Name="The Hunt"), (Name="Husky"),(Name="Avalanche"), (Name="Neptune") )) MPStatsOptions[1]=(ValueMappings=((Name="All Modes"),(Name="Objective Airborne"), (Name="Team Deathmatch"), (Name="Airborne Deathmatch"))) MPStatsOptions[2]=(ValueMappings=((Name="Both Teams"),(Name=" Allies"), (Name="Axis"))) -和訳 MPStatsOptions[0]=(ValueMappings=((Name="全マップ"),(Name="レマーゲン"), (Name="廃村"), (Name="狐狩り"), (Name="ハスキー作戦"),(Name="アバランチ作戦"), (Name="ネプチューン作戦") )) MPStatsOptions[1]=(ValueMappings=((Name="全モード"),(Name="オブジェクティブエアボーン"), (Name="チームデスマッチ"), (Name="エアボーンデスマッチ"))) MPStatsOptions[2]=(ValueMappings=((Name="両チーム"),(Name=" 連合軍"), (Name="枢軸軍"))) ***MOHAAutoRifleAmmoClass -原文 DisplayName=Automatic Rifle -和訳 DisplayName=自動ライフル ***MOHADemoChargeCSA -原文 -和訳 PlantChargeMsg=%b で爆薬を仕掛ける ***MOHADMOnlineGameSearch ※うまく表示されていませんが編集画面で内容を確認できます -原文 LocalizedSettingsMappings[0]=(ValueMappings=((Name="ANY"),(Name="Remagen"),(Name="Destroyed Village"),(Name="The Hunt"),(Name="Avalanche"),(Name="Neptune"),(Name="Husky"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne"))) LocalizedSettingsMappings[2]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="no"))) LocalizedSettingsMappings[3]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="No"))) LocalizedSettingsMappings[4]=(ValueMappings=((Name="ANY"),(Name="3 min"),(Name="5 min"),(Name="10 min"),(Name="15 min"),(Name="20 min"))) LocalizedSettingsMappings[5]=(ValueMappings=((Name="ANY"),(Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7"))) LocalizedSettingsMappings[6]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="No"))) -和訳 LocalizedSettingsMappings[0]=(ValueMappings=((Name="ANY"),(Name="レマーゲン"),(Name="廃村"),(Name="狐狩り"),(Name="アバランチ作戦"),(Name="ネプチューン作戦"),(Name="ハスキー作戦"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン"))) LocalizedSettingsMappings[2]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[3]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[4]=(ValueMappings=((Name="ANY"),(Name="3分"),(Name="5分"),(Name="10分"),(Name="15分"),(Name="20分"))) LocalizedSettingsMappings[5]=(ValueMappings=((Name="ANY"),(Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7"))) LocalizedSettingsMappings[6]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ"))) ***MOHADMOnlineGameSettings ※うまく表示されていませんが編集画面で内容を確認できます -原文 LocalizedSettingsMappings[0]=(ValueMappings=((Name="Remagen"),(Name="Destroyed Village"),(Name="The Hunt"),(Name="Avalanche"),(Name="Neptune"),(Name="Husky"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne"))) LocalizedSettingsMappings[2]=(ValueMappings=((Name="Yes"),(Name="No"))) LocalizedSettingsMappings[3]=(ValueMappings=((Name="Yes"),(Name="No"))) LocalizedSettingsMappings[4]=(ValueMappings=((Name="3 min"),(Name="5 min"),(Name="10 min"),(Name="15 min"),(Name="20 min"))) LocalizedSettingsMappings[5]=(ValueMappings=((Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7"))) LocalizedSettingsMappings[6]=(ValueMappings=((Name="Yes"),(Name="No"))) LocalizedSettingsMappings[7]=(ValueMappings=((Name="2"),(Name="4"),(Name="6"),(Name="8"),(Name="10"),(Name="12"))) LocalizedSettingsMappings[8]=(ValueMappings=((Name="Yes"),(Name="No"))) -和訳 LocalizedSettingsMappings[0]=(ValueMappings=((Name="レマーゲン"),(Name="廃村"),(Name="狐狩り"),(Name="アバランチ作戦"),(Name="ネプチューン作戦"),(Name="ハスキー作戦"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン"))) LocalizedSettingsMappings[2]=(ValueMappings=((Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[3]=(ValueMappings=((Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[4]=(ValueMappings=((Name="3分"),(Name="5分"),(Name="10分"),(Name="15分"),(Name="20分"))) LocalizedSettingsMappings[5]=(ValueMappings=((Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7"))) LocalizedSettingsMappings[6]=(ValueMappings=((Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[7]=(ValueMappings=((Name="2"),(Name="4"),(Name="6"),(Name="8"),(Name="10"),(Name="12"))) LocalizedSettingsMappings[8]=(ValueMappings=((Name="はい"),(Name="いいえ"))) ***MOHAGameMessage -原文 MOHAEnteredMessage=%1 entered the game. MOHALeftMessage=%1 left the game. MOHASwitchLevelMessage=Switching Maps -和訳 ***MOHAGameReplicationInfo -原文 RankBrigadierGeneral=Brigadier General RankCaptain=Captain RankColonel=Colonel RankCorporal=Corporal RankFirstLieutenant=First Lieutenant RankFirstSergeant=First Sergeant RankGeneral=General RankGeneralOfTheArmy=General of the Army RankLieutenantColonel=Lieutenant Colonel RankLieutenantGeneral=Lieutenant General RankMajor=Major RankMajorGeneral=Major General RankMasterSergeant=Master Sergeant RankNoRank=NO RANK RankPrivate=Private RankPrivateFirstClass=Private First Class RankRecruit=Recruit RankSecondLieutenant=Second Lieutenant RankSergeant=Sergeant RankSergeantFirstClass=Sergeant First Class RankStaffSergeant=Staff Sergeant TeamAllies=Allies TeamAxis=Axis -和訳 RankBrigadierGeneral=准将 RankCaptain=大尉 RankColonel=大佐 RankCorporal=伍長 RankFirstLieutenant=中尉 RankFirstSergeant=先任曹長 RankGeneral=大将 RankGeneralOfTheArmy=陸軍元帥 RankLieutenantColonel=中佐 RankLieutenantGeneral=中将 RankMajor=少佐 RankMajorGeneral=少将 RankMasterSergeant=一等曹長 RankNoRank=階級無し RankPrivate=一等兵 RankPrivateFirstClass=上等兵 RankRecruit=新兵 RankSecondLieutenant=少尉 RankSergeant=軍曹 RankSergeantFirstClass=二等曹長 RankStaffSergeant=三等曹長 TeamAllies=連合軍 TeamAxis=枢軸軍 ***MOHAGammonGrenadeAmmoClass -原文 DisplayName=Gammon Grenade -和訳 DisplayName=ガモン爆弾 ***MOHAGrenadeCSA -原文 KickGrenadeMsg=Press %b to Kick Grenade -和訳 KickGrenadeMsg=%b で手榴弾を蹴る ***MOHAHUD_MP -原文 TimeMsg=Time -和訳 TimeMsg=時間 ***MOHAHUDMessageQueue -原文 -和訳 CheckpointReachedText=チェックポイント到達 ExperienceCommendations[0]=二級射手を受賞 ExperienceCommendations[1]=一級射手を受賞 ExperienceCommendations[2]=特級射手を受賞 GenericNotifyInfoNew[0]=(BottomText="",image=Texture2D'HUD.HUDMultiIcons02',u=288,v=190,uw=32,vh=32,fSizeX=32,fSizeY=32,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[1]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[2]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[3]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=192,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Headshot') GenericNotifyInfoNew[4]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=446,v=128,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[5]=(TopText="高速着地!", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[6]=(TopText="減速着地!", image=Texture2D'HUD.HUDMultiIcons02',u=192,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[7]=(TopText="着地をしくじった!", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[8]=(TopText="%1 of %2 Skill Drops Complete!", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[9]=(TopText="Skill Drop Discovered", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') UpgradeAwardedText=%1 Awarded ***MOHAHUDUpgradeScreen -原文 ApplyUpgradeHUDMsg=Press <USE> to apply %1 UpgradeAppliedMsg=APPLIED -和訳 ***MOHAHUDWeaponInfo] -原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 1") info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 2") info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 3") -和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル1") info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル2") info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル3") ***MOHAHUDWeaponInfoBar -原文 info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Faster Reload") -和訳 info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Faster Reload") ***MOHAHUDWeaponInfoFragGrenade -原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") -和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") ***MOHAHUDWeaponInfoG43 -原文 info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Ammo Capacity") info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Variable Zoom") info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") -和訳 info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Ammo Capacity") info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Variable Zoom") info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") ***MOHAHUDWeaponInfoGammonGrenade -原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") -和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") ***MOHAHUDWeaponInfoGarand -原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") -和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") ***MOHAHUDWeaponInfoK98 -原文 info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") -和訳 info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") ***MOHAHUDWeaponInfoM12Shotgun -原文 info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Damage") info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack") -和訳 info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Damage") info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack") ***MOHAHUDWeaponInfoM18RecoillessRifle -原文 info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Variable Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") -和訳 info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Variable Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") ***MOHAHUDWeaponInfoMauser -原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Fully Automatic") -和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Fully Automatic") ***MOHAHUDWeaponInfoMP40 -原文 info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Faster Reload") info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack") -和訳 info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Faster Reload") info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack") ***MOHAHUDWeaponInfoPanzerschreck -原文 info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Increased Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") -和訳 info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Increased Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") ***MOHAHUDWeaponInfoPistol -原文 info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1", UpgradeBenefit="+ Fast Draw") info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2", UpgradeBenefit="+ Rate of Fire") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3", UpgradeBenefit="+ Increased Damage") -和訳 info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1", UpgradeBenefit="+ Fast Draw") info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2", UpgradeBenefit="+ Rate of Fire") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3", UpgradeBenefit="+ Increased Damage") ***MOHAHUDWeaponInfoSpringfield -原文 info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") -和訳 info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") ***MOHAHUDWeaponInfoStg44 -原文 info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Increased Zoom") -和訳 info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Increased Zoom") ***MOHAHUDWeaponInfoStickGrenade -原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") -和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") ***MOHAHUDWeaponInfoThompson -原文 info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Reduced Recoil") info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") -和訳 info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Reduced Recoil") info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") ***MOHALadderCSA -原文 MPLadderMessage=Press %b to Use Ladder -和訳 MPLadderMessage=%b キーでラダーを使う ***MOHALMGAmmoClass -原文 DisplayName=LMG -和訳 DisplayName=軽機関銃 ***MOHAMKIIFragGrenadeAmmoClass -原文 DisplayName=MKII Frag Grenade -和訳 DisplayName=Mk 2 破片手榴弾 ***MOHAMMGAmmoClass -原文 DisplayName=MG -和訳 DisplayName=機関銃 ***MOHAMountedGunCSA -原文 MountedGunMsg=Hold %b to Use MMG -和訳 ***MOHAMultiplayerController -原文 ActivateObjectiveMsg=Hold the 'A' button for %1 seconds to Trigger Objective MessageCanNotSwitchTeams=You can't switch teams now! MessageDeserted=%1 deserted MessageKillAssistReceived=Kill Assist Received MessageKilled=%1 killed %2 MessageKilledByAntiTank=%1 blew up %2 MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky MessageKilledByAutoRifle=%1 unloaded into %2 MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky MessageKilledByFallDamage=%1 kissed the dirt MessageKilledByGrenade=%1 detonated %2 MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky MessageKilledByInAirMelee=%1 fed %2 his boot MessageKilledByMelee=%1 smacked down %2 MessageKilledByMeleeInAir=%1 smacked %2 out of the sky MessageKilledByPistol=%1 capped %2 MessageKilledByPistolInAir=%1 capped %2 out of the sky MessageKilledByPistolMelee=%1 pistol-whipped %2 MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky MessageKilledByRifle=%1 shot %2 MessageKilledByRifleInAir=%1 shot %2 out of the sky MessageKilledBySMG=%1 perforated %2 MessageKilledBySMGInAir=%1 perforated %2 out of the sky MessageKilledBySniper=%1 sniped %2 MessageKilledBySniperInAir=%1 sniped %2 out of the sky MessageRedeployBlocked=Redeploy Blocked MessagesForFlags[0]=Neutralizing Flag MessagesForFlags[1]=Flag being Neutralized MessagesForFlags[2]=Flag in Contention MessagesForFlags[3]=Two Soldiers Required To Take This Flag MessagesForFlags[4]=Flag Controlled\n MessagesForFlags[5]=Capturing Flag MessageSuicide=%1 is no more MessageTeamKilled=%1 team killed %2 MOHAVoiceChatStrings[0]=Move in! MOHAVoiceChatStrings[1]=Fall back! MOHAVoiceChatStrings[10]=Enemy spotted! MOHAVoiceChatStrings[11]=Sniper spotted! MOHAVoiceChatStrings[12]=AntiArmor spotted MOHAVoiceChatStrings[13]=Enemy above! MOHAVoiceChatStrings[14]=Enemy down! MOHAVoiceChatStrings[15]=We are losing a flag. MOHAVoiceChatStrings[16]=Capture the flag. MOHAVoiceChatStrings[17]=Defend the flag. MOHAVoiceChatStrings[18]=I will defend the flag. MOHAVoiceChatStrings[19]=Need help capturing flag. MOHAVoiceChatStrings[2]=Attack right flank! MOHAVoiceChatStrings[20]=Is that all you got? MOHAVoiceChatStrings[21]=I think that they are all out of real men! MOHAVoiceChatStrings[22]=They're a bunch of cowards! MOHAVoiceChatStrings[23]=We need tougher opponents! MOHAVoiceChatStrings[24]=I've seen french school girls shoot better! MOHAVoiceChatStrings[3]=Attack left flank! MOHAVoiceChatStrings[4]=Stay together! MOHAVoiceChatStrings[5]=Affirmative MOHAVoiceChatStrings[6]=Negative MOHAVoiceChatStrings[7]=Thank you MOHAVoiceChatStrings[8]=Sorry MOHAVoiceChatStrings[9]=Follow me MOHAVoiceTeamString=(TEAM) SuddenDeathMessage=Sudden Death! TimeRunningOutMessage=Time is running out. WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left) WaitingForRedeployMessage=Waiting for redeploy (%1 seconds) -和訳 ActivateObjectiveMsg=Hold the 'A' button for %1 seconds to Trigger Objective MessageCanNotSwitchTeams=You can't switch teams now! MessageDeserted=%1 deserted MessageKillAssistReceived=Kill Assist Received MessageKilled=%1 killed %2 MessageKilledByAntiTank=%1 blew up %2 MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky MessageKilledByAutoRifle=%1 unloaded into %2 MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky MessageKilledByFallDamage=%1 kissed the dirt MessageKilledByGrenade=%1 detonated %2 MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky MessageKilledByInAirMelee=%1 fed %2 his boot MessageKilledByMelee=%1 smacked down %2 MessageKilledByMeleeInAir=%1 smacked %2 out of the sky MessageKilledByPistol=%1 capped %2 MessageKilledByPistolInAir=%1 capped %2 out of the sky MessageKilledByPistolMelee=%1 pistol-whipped %2 MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky MessageKilledByRifle=%1 shot %2 MessageKilledByRifleInAir=%1 shot %2 out of the sky MessageKilledBySMG=%1 perforated %2 MessageKilledBySMGInAir=%1 perforated %2 out of the sky MessageKilledBySniper=%1 sniped %2 MessageKilledBySniperInAir=%1 sniped %2 out of the sky MessageRedeployBlocked=Redeploy Blocked MessagesForFlags[0]=Neutralizing Flag MessagesForFlags[1]=Flag being Neutralized MessagesForFlags[2]=Flag in Contention MessagesForFlags[3]=Two Soldiers Required To Take This Flag MessagesForFlags[4]=Flag Controlled\n MessagesForFlags[5]=Capturing Flag MessageSuicide=%1 is no more MessageTeamKilled=%1 team killed %2 MOHAVoiceChatStrings[0]=進め! MOHAVoiceChatStrings[1]=下がれ! MOHAVoiceChatStrings[10]=敵兵を発見! MOHAVoiceChatStrings[11]=敵の狙撃兵を発見! MOHAVoiceChatStrings[12]=対戦車兵を発見! MOHAVoiceChatStrings[13]=上に敵兵が! MOHAVoiceChatStrings[14]=敵兵をやったぞ! MOHAVoiceChatStrings[15]=我々は旗を失った。 MOHAVoiceChatStrings[16]=我々は旗を確保した。 MOHAVoiceChatStrings[17]=旗を守れ。 MOHAVoiceChatStrings[18]=俺は旗を守る。 MOHAVoiceChatStrings[19]=旗を確保するための援軍が必要だ。 MOHAVoiceChatStrings[2]=右側面攻撃! MOHAVoiceChatStrings[20]=これで全部か? MOHAVoiceChatStrings[21]=I think that they are all out of real men! MOHAVoiceChatStrings[22]=奴らは臆病者の集まりだぞ! MOHAVoiceChatStrings[23]=もっとタフな奴はいないのか! MOHAVoiceChatStrings[24]=フランス女学生の方がまだましだぞ! MOHAVoiceChatStrings[3]=左側面攻撃! MOHAVoiceChatStrings[4]=集合しろ! MOHAVoiceChatStrings[5]=了解。 MOHAVoiceChatStrings[6]=駄目だ。 MOHAVoiceChatStrings[7]=ありがとう。 MOHAVoiceChatStrings[8]=すまない。 MOHAVoiceChatStrings[9]=付いて来い。 MOHAVoiceTeamString=(TEAM) SuddenDeathMessage=Sudden Death! TimeRunningOutMessage=Time is running out. WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left) WaitingForRedeployMessage=Waiting for redeploy (%1 seconds) ***MOHAPanzershreckAmmoClass -原文 DisplayName=Panzerschreck -和訳 DisplayName=パンツァーシュレック ***MOHAPapersCSA PapersMsg=Press %b to Pick Up Papers ***MOHAPickupCrate -原文 -和訳 AmmoDisplayName=武器の弾薬 AmmoPickupName=武器 GrenadeDisplayName=爆薬の数 GrenadePickupName=爆薬 HealthDisplayName=体力 ***MOHAPickupCrateCSA -原文 -和訳 PickupCrateHoldMsg=Hold PickupCrateMsg=%b キーをを押し続けると %1 を拾う PickupCrateToGetMsg=to get ***MOHAPistolAmmoClass -原文 DisplayName=Pistol -和訳 DisplayName=拳銃 ***MOHAPlayerController -原文 -和訳 AmmoFullMsg=%1 の弾薬はこれ以上持てない AmmoPickupMsg=%1 の弾薬を拾った HealthFullMsg=体力は完全だ HealthPickupMsg=体力が回復した JoinFailedTitle=Join Failed JoinFriendFailedMsg=Join friend's game failed JoinGameFullMsg=Game is full JoinInviteFailedMsg=Not all local players have permission to join the game invite ***MOHAProfileSettings ※うまく表示されていませんが編集画面で内容を確認できます -原文 ProfileMappings[0]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[1]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[15]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[16]=(ValueMappings=((Name="Default"),(Name="Controller Scheme 1"), (Name="Controller Scheme 2"))) ProfileMappings[19]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[2]=(ValueMappings=((Name="Medium"),(Name="Low"), (Name="High"))) ProfileMappings[3]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[8]=(ValueMappings=((Name="Easy"),(Name="Medium"), (Name="Hard"))) -和訳 ***MOHARecoillessRifleAmmoClass -原文 DisplayName=Recoilless Rifle -和訳 DisplayName=M18バズーカ ***MOHARifleAmmoClass -原文 DisplayName=Rifle -和訳 DisplayName=ライフル ***MOHARocketAmmoClass -原文 DisplayName=Rocket -和訳 DisplayName=ロケット ***MOHAShotgunAmmoClass -原文 DisplayName=Shotgun -和訳 DisplayName=ショットガン ***MOHASMGAmmoClass -原文 DisplayName=SMG -和訳 DisplayName=短機関銃 ***MOHASniperAmmoClass -原文 DisplayName=Sniper -和訳 DisplayName=狙撃ライフル ***MOHASteilHandGrenateAmmoClass -原文 DisplayName=Stick Grenade -和訳 DisplayName=M24型柄付手榴弾 ***MOHAStickGrenadeAmmoClass -原文 DisplayName=Stick Grenade -和訳 DisplayName=M24型柄付手榴弾 ***MOHAUIInteraction -原文 ConnectionLostTitle=Connection Lost Join_InMP=You will be disconnected from your current session. Are you sure you want to quit? Join_InMPRanked=You will be disconnected from your current session and your rank may be affected. Are you sure you want to quit? Join_InOptionsScreen=You will lose changes to your options. Are you sure you want to quit? Join_InSP=Any progress made since your last checkpoint save will be lost. Are you sure you want to quit? JoinFailed=Join Failed KickedFromGameTitle=Kicked By Host -和訳 ***MOHAVoiceChatMenu -原文 MOHAVoiceMenuStrings[0]=Squad Commands MOHAVoiceMenuStrings[1]=Statements & Responses MOHAVoiceMenuStrings[2]=Enemy Spotted MOHAVoiceMenuStrings[3]=Objective MOHAVoiceMenuStrings[4]=Taunts -和訳 MOHAVoiceMenuStrings[0]=部隊命令 MOHAVoiceMenuStrings[1]=報告 MOHAVoiceMenuStrings[2]=敵を発見 MOHAVoiceMenuStrings[3]=目標 MOHAVoiceMenuStrings[4]=挑発 ***MOHAWeaponCSA -原文 -和訳 PickupWeaponMsg=%b キーを押し続けると %1 を拾う SwapWeaponFullMsg=%b キーを押し続けると武器を切り替える SwapWeaponMsg=%b キーを押し続けると %1 と %2 を持ち替える WeaponForMsg=for WeaponHoldMsg=Hold WeaponPickUpMsg=to pickup WeaponSwapMsg=to Swap ***MPPlayerStats -原文 MedalMessages[0]=Service Cross awarded to %1 MedalMessages[1]=Service Medal awarded to %1 MedalMessages[10]=Good Conduct Medal awarded to %1 MedalMessages[11]=Meritorious Unit Citation awarded to %1 MedalMessages[12]=Paratrooper's Badge awarded to %1 MedalMessages[13]=Combat Infantry Badge awarded to %1 MedalMessages[14]=Presidential Unit Citation awarded to %1 MedalMessages[15]=%1 has received a weapon upgrade MedalMessages[16]=%1 has performed a pistol whip MedalMessages[17]=%1 has upgraded every weapon MedalMessages[18]=%1 is a human flak gun MedalMessages[2]=Silver Star awarded to %1 MedalMessages[3]=Legion of Merit awarded to %1 MedalMessages[4]=Soldiers Medal awarded to %1 MedalMessages[5]=Bronze Star awarded to %1 MedalMessages[6]=Purple Heart awarded to %1 MedalMessages[7]=WW2 Victory Medal awarded to %1 MedalMessages[8]=American Campaign Medal awarded to %1 MedalMessages[9]=EAME Campaign Medal awarded to %1 -和訳 ***TBD -原文 MPWeaponUpgrade1=%1 has earned a weapon upgrade! MPWeaponUpgrade2=This upgrade will be applied on your next respawn. OnPlayerDrop=%1 has disconnected. OnPlayerJoin=%1 has joined the game! -和訳 ***UICond_IsServerPunkbusterEnabled -原文 MustEnablePunkbuster=The selected server requires you to enable Punkbuster before you may join. -和訳 ***UICond_IsServerSameVersion -原文 IncompatibleVersion=The selected game is running a different version and cannot be joined. -和訳 ***WEAPONTRUETRIGGERCOMPONENT -原文 TRUETRIGGERINSTRUCTIONTEXT=Gently Squeeze Trigger to Stabilize Weapon -和訳
*MOHAGame.int字幕和訳 ***AVA_CSA_GATE -原文 DisplayName=Default -和訳 DisplayName=デフォルト ***EALAObjective -原文 -和訳 PromptTitles.ActivateTitle=新たな任務 PromptTitles.DiscTitle=任務目標を発見した PromptTitles.FailureTitle=任務に失敗した PromptTitles.MiscTitle=任務が更新された PromptTitles.SuccessTitle=任務を達成した ***Game -原文 GameName=Medal of Honor Airborne Tagline=The first step is everything -和訳 GameName=メダル オブ オナー エアボーン Tagline=第一歩が全てである ***HUDObjective -原文 FollowingMsg=You are following %1 NextRoundBeginsMsg=Next round begins in %1 PluralTeamWinMsg=%1 Win! RoundOverMsg=Round Over! SingularTeamWinMsg=%1 Wins! SpectatorModeMsg=Spectator Mode WillSpawnNextRoundMsg=You will spawn next round -和訳 FollowingMsg= NextRoundBeginsMsg= PluralTeamWinMsg= RoundOverMsg= SingularTeamWinMsg= SpectatorModeMsg=見物モード WillSpawnNextRoundMsg= ***Menus -原文 StartGame=Start Game -和訳 StartGame=ゲームを始める ***MissionMPStatsDataProvider ※うまく表示されていませんが編集画面で内容を確認できます -原文 MPStatsOptions[0]=(ValueMappings=((Name="All Maps"),(Name="Remagen"), (Name="Destroyed Village"), (Name="The Hunt"), (Name="Husky"),(Name="Avalanche"), (Name="Neptune") )) MPStatsOptions[1]=(ValueMappings=((Name="All Modes"),(Name="Objective Airborne"), (Name="Team Deathmatch"), (Name="Airborne Deathmatch"))) MPStatsOptions[2]=(ValueMappings=((Name="Both Teams"),(Name=" Allies"), (Name="Axis"))) -和訳 MPStatsOptions[0]=(ValueMappings=((Name="全マップ"),(Name="レマーゲン"), (Name="廃村"), (Name="狐狩り"), (Name="ハスキー作戦"),(Name="アバランチ作戦"), (Name="ネプチューン作戦") )) MPStatsOptions[1]=(ValueMappings=((Name="全モード"),(Name="オブジェクティブエアボーン"), (Name="チームデスマッチ"), (Name="エアボーンデスマッチ"))) MPStatsOptions[2]=(ValueMappings=((Name="両チーム"),(Name=" 連合軍"), (Name="枢軸軍"))) ***MOHAAutoRifleAmmoClass -原文 DisplayName=Automatic Rifle -和訳 DisplayName=自動ライフル ***MOHADemoChargeCSA -原文 -和訳 PlantChargeMsg=%b で爆薬を仕掛ける ***MOHADMOnlineGameSearch ※うまく表示されていませんが編集画面で内容を確認できます -原文 LocalizedSettingsMappings[0]=(ValueMappings=((Name="ANY"),(Name="Remagen"),(Name="Destroyed Village"),(Name="The Hunt"),(Name="Avalanche"),(Name="Neptune"),(Name="Husky"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne"))) LocalizedSettingsMappings[2]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="no"))) LocalizedSettingsMappings[3]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="No"))) LocalizedSettingsMappings[4]=(ValueMappings=((Name="ANY"),(Name="3 min"),(Name="5 min"),(Name="10 min"),(Name="15 min"),(Name="20 min"))) LocalizedSettingsMappings[5]=(ValueMappings=((Name="ANY"),(Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7"))) LocalizedSettingsMappings[6]=(ValueMappings=((Name="ANY"),(Name="Yes"),(Name="No"))) -和訳 LocalizedSettingsMappings[0]=(ValueMappings=((Name="ANY"),(Name="レマーゲン"),(Name="廃村"),(Name="狐狩り"),(Name="アバランチ作戦"),(Name="ネプチューン作戦"),(Name="ハスキー作戦"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="ANY"),(Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン"))) LocalizedSettingsMappings[2]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[3]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[4]=(ValueMappings=((Name="ANY"),(Name="3分"),(Name="5分"),(Name="10分"),(Name="15分"),(Name="20分"))) LocalizedSettingsMappings[5]=(ValueMappings=((Name="ANY"),(Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7"))) LocalizedSettingsMappings[6]=(ValueMappings=((Name="ANY"),(Name="はい"),(Name="いいえ"))) ***MOHADMOnlineGameSettings ※うまく表示されていませんが編集画面で内容を確認できます -原文 LocalizedSettingsMappings[0]=(ValueMappings=((Name="Remagen"),(Name="Destroyed Village"),(Name="The Hunt"),(Name="Avalanche"),(Name="Neptune"),(Name="Husky"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="Objective Airborne"),(Name="Team Deathmatch"),(Name="Team Deathmatch Airborne"))) LocalizedSettingsMappings[2]=(ValueMappings=((Name="Yes"),(Name="No"))) LocalizedSettingsMappings[3]=(ValueMappings=((Name="Yes"),(Name="No"))) LocalizedSettingsMappings[4]=(ValueMappings=((Name="3 min"),(Name="5 min"),(Name="10 min"),(Name="15 min"),(Name="20 min"))) LocalizedSettingsMappings[5]=(ValueMappings=((Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7"))) LocalizedSettingsMappings[6]=(ValueMappings=((Name="Yes"),(Name="No"))) LocalizedSettingsMappings[7]=(ValueMappings=((Name="2"),(Name="4"),(Name="6"),(Name="8"),(Name="10"),(Name="12"))) LocalizedSettingsMappings[8]=(ValueMappings=((Name="Yes"),(Name="No"))) -和訳 LocalizedSettingsMappings[0]=(ValueMappings=((Name="レマーゲン"),(Name="廃村"),(Name="狐狩り"),(Name="アバランチ作戦"),(Name="ネプチューン作戦"),(Name="ハスキー作戦"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン"))) LocalizedSettingsMappings[1]=(ValueMappings=((Name="オブジェクティブエアボーン"),(Name="チームデスマッチ"),(Name="チームデスマッチエアボーン"))) LocalizedSettingsMappings[2]=(ValueMappings=((Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[3]=(ValueMappings=((Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[4]=(ValueMappings=((Name="3分"),(Name="5分"),(Name="10分"),(Name="15分"),(Name="20分"))) LocalizedSettingsMappings[5]=(ValueMappings=((Name="Single round"),(Name="Best of 3"),(Name="Best of 5"),(Name="Best of 7"))) LocalizedSettingsMappings[6]=(ValueMappings=((Name="はい"),(Name="いいえ"))) LocalizedSettingsMappings[7]=(ValueMappings=((Name="2"),(Name="4"),(Name="6"),(Name="8"),(Name="10"),(Name="12"))) LocalizedSettingsMappings[8]=(ValueMappings=((Name="はい"),(Name="いいえ"))) ***MOHAGameMessage -原文 MOHAEnteredMessage=%1 entered the game. MOHALeftMessage=%1 left the game. MOHASwitchLevelMessage=Switching Maps -和訳 ***MOHAGameReplicationInfo -原文 RankBrigadierGeneral=Brigadier General RankCaptain=Captain RankColonel=Colonel RankCorporal=Corporal RankFirstLieutenant=First Lieutenant RankFirstSergeant=First Sergeant RankGeneral=General RankGeneralOfTheArmy=General of the Army RankLieutenantColonel=Lieutenant Colonel RankLieutenantGeneral=Lieutenant General RankMajor=Major RankMajorGeneral=Major General RankMasterSergeant=Master Sergeant RankNoRank=NO RANK RankPrivate=Private RankPrivateFirstClass=Private First Class RankRecruit=Recruit RankSecondLieutenant=Second Lieutenant RankSergeant=Sergeant RankSergeantFirstClass=Sergeant First Class RankStaffSergeant=Staff Sergeant TeamAllies=Allies TeamAxis=Axis -和訳 RankBrigadierGeneral=准将 RankCaptain=大尉 RankColonel=大佐 RankCorporal=伍長 RankFirstLieutenant=中尉 RankFirstSergeant=先任曹長 RankGeneral=大将 RankGeneralOfTheArmy=陸軍元帥 RankLieutenantColonel=中佐 RankLieutenantGeneral=中将 RankMajor=少佐 RankMajorGeneral=少将 RankMasterSergeant=一等曹長 RankNoRank=階級無し RankPrivate=一等兵 RankPrivateFirstClass=上等兵 RankRecruit=新兵 RankSecondLieutenant=少尉 RankSergeant=軍曹 RankSergeantFirstClass=二等曹長 RankStaffSergeant=三等曹長 TeamAllies=連合軍 TeamAxis=枢軸軍 ***MOHAGammonGrenadeAmmoClass -原文 DisplayName=Gammon Grenade -和訳 DisplayName=ガモン爆弾 ***MOHAGrenadeCSA -原文 KickGrenadeMsg=Press %b to Kick Grenade -和訳 KickGrenadeMsg=%b キーで手榴弾を蹴る ***MOHAHUD_MP -原文 TimeMsg=Time -和訳 TimeMsg=時間 ***MOHAHUDMessageQueue -原文 -和訳 CheckpointReachedText=チェックポイント到達 ExperienceCommendations[0]=二級射手を受賞 ExperienceCommendations[1]=一級射手を受賞 ExperienceCommendations[2]=特級射手を受賞 GenericNotifyInfoNew[0]=(BottomText="",image=Texture2D'HUD.HUDMultiIcons02',u=288,v=190,uw=32,vh=32,fSizeX=32,fSizeY=32,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[1]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[2]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[3]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=192,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Headshot') GenericNotifyInfoNew[4]=(BottomText="", image=Texture2D'HUD.HUDMultiIcons02',u=446,v=128,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[5]=(TopText="高速着地!", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[6]=(TopText="減速着地!", image=Texture2D'HUD.HUDMultiIcons02',u=192,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[7]=(TopText="着地をしくじった!", image=Texture2D'HUD.HUDMultiIcons02',u=256,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[8]=(TopText="%1 of %2 Skill Drops Complete!", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') GenericNotifyInfoNew[9]=(TopText="Skill Drop Discovered", image=Texture2D'HUD.HUDMultiIcons02',u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue'Aud_GCm_FakeWAV.Items.Medal_Earned') UpgradeAwardedText=%1 Awarded ***MOHAHUDUpgradeScreen -原文 ApplyUpgradeHUDMsg=Press <USE> to apply %1 UpgradeAppliedMsg=APPLIED -和訳 ***MOHAHUDWeaponInfo] -原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 1") info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 2") info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 3") -和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル1") info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル2") info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル3") ***MOHAHUDWeaponInfoBar -原文 info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Faster Reload") -和訳 info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Faster Reload") ***MOHAHUDWeaponInfoFragGrenade -原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") -和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") ***MOHAHUDWeaponInfoG43 -原文 info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Ammo Capacity") info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Variable Zoom") info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") -和訳 info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Ammo Capacity") info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Variable Zoom") info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") ***MOHAHUDWeaponInfoGammonGrenade -原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") -和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") ***MOHAHUDWeaponInfoGarand -原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") -和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") ***MOHAHUDWeaponInfoK98 -原文 info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") -和訳 info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") ***MOHAHUDWeaponInfoM12Shotgun -原文 info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Damage") info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack") -和訳 info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Damage") info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack") ***MOHAHUDWeaponInfoM18RecoillessRifle -原文 info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Variable Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") -和訳 info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Variable Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") ***MOHAHUDWeaponInfoMauser -原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Fully Automatic") -和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Fully Automatic") ***MOHAHUDWeaponInfoMP40 -原文 info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Faster Reload") info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack") -和訳 info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Faster Reload") info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack") ***MOHAHUDWeaponInfoPanzerschreck -原文 info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Increased Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") -和訳 info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Increased Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") ***MOHAHUDWeaponInfoPistol -原文 info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1", UpgradeBenefit="+ Fast Draw") info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2", UpgradeBenefit="+ Rate of Fire") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3", UpgradeBenefit="+ Increased Damage") -和訳 info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1", UpgradeBenefit="+ Fast Draw") info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2", UpgradeBenefit="+ Rate of Fire") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3", UpgradeBenefit="+ Increased Damage") ***MOHAHUDWeaponInfoSpringfield -原文 info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") -和訳 info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") ***MOHAHUDWeaponInfoStg44 -原文 info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Increased Zoom") -和訳 info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Increased Zoom") ***MOHAHUDWeaponInfoStickGrenade -原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") -和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") ***MOHAHUDWeaponInfoThompson -原文 info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Reduced Recoil") info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") -和訳 info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Reduced Recoil") info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") ***MOHALadderCSA -原文 MPLadderMessage=Press %b to Use Ladder -和訳 MPLadderMessage=%b キーでラダーを使う ***MOHALMGAmmoClass -原文 DisplayName=LMG -和訳 DisplayName=軽機関銃 ***MOHAMKIIFragGrenadeAmmoClass -原文 DisplayName=MKII Frag Grenade -和訳 DisplayName=Mk 2 破片手榴弾 ***MOHAMMGAmmoClass -原文 DisplayName=MG -和訳 DisplayName=機関銃 ***MOHAMountedGunCSA -原文 MountedGunMsg=Hold %b to Use MMG -和訳 ***MOHAMultiplayerController -原文 ActivateObjectiveMsg=Hold the 'A' button for %1 seconds to Trigger Objective MessageCanNotSwitchTeams=You can't switch teams now! MessageDeserted=%1 deserted MessageKillAssistReceived=Kill Assist Received MessageKilled=%1 killed %2 MessageKilledByAntiTank=%1 blew up %2 MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky MessageKilledByAutoRifle=%1 unloaded into %2 MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky MessageKilledByFallDamage=%1 kissed the dirt MessageKilledByGrenade=%1 detonated %2 MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky MessageKilledByInAirMelee=%1 fed %2 his boot MessageKilledByMelee=%1 smacked down %2 MessageKilledByMeleeInAir=%1 smacked %2 out of the sky MessageKilledByPistol=%1 capped %2 MessageKilledByPistolInAir=%1 capped %2 out of the sky MessageKilledByPistolMelee=%1 pistol-whipped %2 MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky MessageKilledByRifle=%1 shot %2 MessageKilledByRifleInAir=%1 shot %2 out of the sky MessageKilledBySMG=%1 perforated %2 MessageKilledBySMGInAir=%1 perforated %2 out of the sky MessageKilledBySniper=%1 sniped %2 MessageKilledBySniperInAir=%1 sniped %2 out of the sky MessageRedeployBlocked=Redeploy Blocked MessagesForFlags[0]=Neutralizing Flag MessagesForFlags[1]=Flag being Neutralized MessagesForFlags[2]=Flag in Contention MessagesForFlags[3]=Two Soldiers Required To Take This Flag MessagesForFlags[4]=Flag Controlled\n MessagesForFlags[5]=Capturing Flag MessageSuicide=%1 is no more MessageTeamKilled=%1 team killed %2 MOHAVoiceChatStrings[0]=Move in! MOHAVoiceChatStrings[1]=Fall back! MOHAVoiceChatStrings[10]=Enemy spotted! MOHAVoiceChatStrings[11]=Sniper spotted! MOHAVoiceChatStrings[12]=AntiArmor spotted MOHAVoiceChatStrings[13]=Enemy above! MOHAVoiceChatStrings[14]=Enemy down! MOHAVoiceChatStrings[15]=We are losing a flag. MOHAVoiceChatStrings[16]=Capture the flag. MOHAVoiceChatStrings[17]=Defend the flag. MOHAVoiceChatStrings[18]=I will defend the flag. MOHAVoiceChatStrings[19]=Need help capturing flag. MOHAVoiceChatStrings[2]=Attack right flank! MOHAVoiceChatStrings[20]=Is that all you got? MOHAVoiceChatStrings[21]=I think that they are all out of real men! MOHAVoiceChatStrings[22]=They're a bunch of cowards! MOHAVoiceChatStrings[23]=We need tougher opponents! MOHAVoiceChatStrings[24]=I've seen french school girls shoot better! MOHAVoiceChatStrings[3]=Attack left flank! MOHAVoiceChatStrings[4]=Stay together! MOHAVoiceChatStrings[5]=Affirmative MOHAVoiceChatStrings[6]=Negative MOHAVoiceChatStrings[7]=Thank you MOHAVoiceChatStrings[8]=Sorry MOHAVoiceChatStrings[9]=Follow me MOHAVoiceTeamString=(TEAM) SuddenDeathMessage=Sudden Death! TimeRunningOutMessage=Time is running out. WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left) WaitingForRedeployMessage=Waiting for redeploy (%1 seconds) -和訳 ActivateObjectiveMsg=Hold the 'A' button for %1 seconds to Trigger Objective MessageCanNotSwitchTeams=You can't switch teams now! MessageDeserted=%1 deserted MessageKillAssistReceived=Kill Assist Received MessageKilled=%1 killed %2 MessageKilledByAntiTank=%1 blew up %2 MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky MessageKilledByAutoRifle=%1 unloaded into %2 MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky MessageKilledByFallDamage=%1 kissed the dirt MessageKilledByGrenade=%1 detonated %2 MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky MessageKilledByInAirMelee=%1 fed %2 his boot MessageKilledByMelee=%1 smacked down %2 MessageKilledByMeleeInAir=%1 smacked %2 out of the sky MessageKilledByPistol=%1 capped %2 MessageKilledByPistolInAir=%1 capped %2 out of the sky MessageKilledByPistolMelee=%1 pistol-whipped %2 MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky MessageKilledByRifle=%1 shot %2 MessageKilledByRifleInAir=%1 shot %2 out of the sky MessageKilledBySMG=%1 perforated %2 MessageKilledBySMGInAir=%1 perforated %2 out of the sky MessageKilledBySniper=%1 sniped %2 MessageKilledBySniperInAir=%1 sniped %2 out of the sky MessageRedeployBlocked=Redeploy Blocked MessagesForFlags[0]=Neutralizing Flag MessagesForFlags[1]=Flag being Neutralized MessagesForFlags[2]=Flag in Contention MessagesForFlags[3]=Two Soldiers Required To Take This Flag MessagesForFlags[4]=Flag Controlled\n MessagesForFlags[5]=Capturing Flag MessageSuicide=%1 is no more MessageTeamKilled=%1 team killed %2 MOHAVoiceChatStrings[0]=進め! MOHAVoiceChatStrings[1]=下がれ! MOHAVoiceChatStrings[10]=敵兵を発見! MOHAVoiceChatStrings[11]=敵の狙撃兵を発見! MOHAVoiceChatStrings[12]=対戦車兵を発見! MOHAVoiceChatStrings[13]=上に敵兵が! MOHAVoiceChatStrings[14]=敵兵をやったぞ! MOHAVoiceChatStrings[15]=我々は旗を失った。 MOHAVoiceChatStrings[16]=我々は旗を確保した。 MOHAVoiceChatStrings[17]=旗を守れ。 MOHAVoiceChatStrings[18]=俺は旗を守る。 MOHAVoiceChatStrings[19]=旗を確保するための援軍が必要だ。 MOHAVoiceChatStrings[2]=右側面攻撃! MOHAVoiceChatStrings[20]=これで全部か? MOHAVoiceChatStrings[21]=I think that they are all out of real men! MOHAVoiceChatStrings[22]=奴らは臆病者の集まりだぞ! MOHAVoiceChatStrings[23]=もっとタフな奴はいないのか! MOHAVoiceChatStrings[24]=フランス女学生の方がまだましだぞ! MOHAVoiceChatStrings[3]=左側面攻撃! MOHAVoiceChatStrings[4]=集合しろ! MOHAVoiceChatStrings[5]=了解。 MOHAVoiceChatStrings[6]=駄目だ。 MOHAVoiceChatStrings[7]=ありがとう。 MOHAVoiceChatStrings[8]=すまない。 MOHAVoiceChatStrings[9]=付いて来い。 MOHAVoiceTeamString=(TEAM) SuddenDeathMessage=Sudden Death! TimeRunningOutMessage=Time is running out. WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left) WaitingForRedeployMessage=Waiting for redeploy (%1 seconds) ***MOHAPanzershreckAmmoClass -原文 DisplayName=Panzerschreck -和訳 DisplayName=パンツァーシュレック ***MOHAPapersCSA PapersMsg=Press %b to Pick Up Papers ***MOHAPickupCrate -原文 -和訳 AmmoDisplayName=武器の弾薬 AmmoPickupName=武器 GrenadeDisplayName=爆薬の数 GrenadePickupName=爆薬 HealthDisplayName=体力 ***MOHAPickupCrateCSA -原文 -和訳 PickupCrateHoldMsg=Hold PickupCrateMsg=%b キーをを押し続けると %1 を拾う PickupCrateToGetMsg=to get ***MOHAPistolAmmoClass -原文 DisplayName=Pistol -和訳 DisplayName=拳銃 ***MOHAPlayerController -原文 -和訳 AmmoFullMsg=%1 の弾薬はこれ以上持てない AmmoPickupMsg=%1 の弾薬を拾った HealthFullMsg=体力は完全だ HealthPickupMsg=体力が回復した JoinFailedTitle=Join Failed JoinFriendFailedMsg=Join friend's game failed JoinGameFullMsg=Game is full JoinInviteFailedMsg=Not all local players have permission to join the game invite ***MOHAProfileSettings ※うまく表示されていませんが編集画面で内容を確認できます -原文 ProfileMappings[0]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[1]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[15]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[16]=(ValueMappings=((Name="Default"),(Name="Controller Scheme 1"), (Name="Controller Scheme 2"))) ProfileMappings[19]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[2]=(ValueMappings=((Name="Medium"),(Name="Low"), (Name="High"))) ProfileMappings[3]=(ValueMappings=((Name="Off"),(Name="On"))) ProfileMappings[8]=(ValueMappings=((Name="Easy"),(Name="Medium"), (Name="Hard"))) -和訳 ***MOHARecoillessRifleAmmoClass -原文 DisplayName=Recoilless Rifle -和訳 DisplayName=M18無反動砲 ***MOHARifleAmmoClass -原文 DisplayName=Rifle -和訳 DisplayName=ライフル ***MOHARocketAmmoClass -原文 DisplayName=Rocket -和訳 DisplayName=ロケット ***MOHAShotgunAmmoClass -原文 DisplayName=Shotgun -和訳 DisplayName=ショットガン ***MOHASMGAmmoClass -原文 DisplayName=SMG -和訳 DisplayName=短機関銃 ***MOHASniperAmmoClass -原文 DisplayName=Sniper -和訳 DisplayName=狙撃ライフル ***MOHASteilHandGrenateAmmoClass -原文 DisplayName=Stick Grenade -和訳 DisplayName=M24型柄付手榴弾 ***MOHAStickGrenadeAmmoClass -原文 DisplayName=Stick Grenade -和訳 DisplayName=M24型柄付手榴弾 ***MOHAUIInteraction -原文 ConnectionLostTitle=Connection Lost Join_InMP=You will be disconnected from your current session. Are you sure you want to quit? Join_InMPRanked=You will be disconnected from your current session and your rank may be affected. Are you sure you want to quit? Join_InOptionsScreen=You will lose changes to your options. Are you sure you want to quit? Join_InSP=Any progress made since your last checkpoint save will be lost. Are you sure you want to quit? JoinFailed=Join Failed KickedFromGameTitle=Kicked By Host -和訳 ***MOHAVoiceChatMenu -原文 MOHAVoiceMenuStrings[0]=Squad Commands MOHAVoiceMenuStrings[1]=Statements & Responses MOHAVoiceMenuStrings[2]=Enemy Spotted MOHAVoiceMenuStrings[3]=Objective MOHAVoiceMenuStrings[4]=Taunts -和訳 MOHAVoiceMenuStrings[0]=部隊命令 MOHAVoiceMenuStrings[1]=報告 MOHAVoiceMenuStrings[2]=敵を発見 MOHAVoiceMenuStrings[3]=目標 MOHAVoiceMenuStrings[4]=挑発 ***MOHAWeaponCSA -原文 -和訳 PickupWeaponMsg=%b キーを押し続けると %1 を拾う SwapWeaponFullMsg=%b キーを押し続けると武器を切り替える SwapWeaponMsg=%b キーを押し続けると %1 と %2 を持ち替える WeaponForMsg=for WeaponHoldMsg=Hold WeaponPickUpMsg=to pickup WeaponSwapMsg=to Swap ***MPPlayerStats -原文 MedalMessages[0]=Service Cross awarded to %1 MedalMessages[1]=Service Medal awarded to %1 MedalMessages[10]=Good Conduct Medal awarded to %1 MedalMessages[11]=Meritorious Unit Citation awarded to %1 MedalMessages[12]=Paratrooper's Badge awarded to %1 MedalMessages[13]=Combat Infantry Badge awarded to %1 MedalMessages[14]=Presidential Unit Citation awarded to %1 MedalMessages[15]=%1 has received a weapon upgrade MedalMessages[16]=%1 has performed a pistol whip MedalMessages[17]=%1 has upgraded every weapon MedalMessages[18]=%1 is a human flak gun MedalMessages[2]=Silver Star awarded to %1 MedalMessages[3]=Legion of Merit awarded to %1 MedalMessages[4]=Soldiers Medal awarded to %1 MedalMessages[5]=Bronze Star awarded to %1 MedalMessages[6]=Purple Heart awarded to %1 MedalMessages[7]=WW2 Victory Medal awarded to %1 MedalMessages[8]=American Campaign Medal awarded to %1 MedalMessages[9]=EAME Campaign Medal awarded to %1 -和訳 ***TBD -原文 MPWeaponUpgrade1=%1 has earned a weapon upgrade! MPWeaponUpgrade2=This upgrade will be applied on your next respawn. OnPlayerDrop=%1 has disconnected. OnPlayerJoin=%1 has joined the game! -和訳 ***UICond_IsServerPunkbusterEnabled -原文 MustEnablePunkbuster=The selected server requires you to enable Punkbuster before you may join. -和訳 ***UICond_IsServerSameVersion -原文 IncompatibleVersion=The selected game is running a different version and cannot be joined. -和訳 ***WEAPONTRUETRIGGERCOMPONENT -原文 TRUETRIGGERINSTRUCTIONTEXT=Gently Squeeze Trigger to Stabilize Weapon -和訳

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