#pragma once
namespace Project1 {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// MyForm の概要
/// </summary>
public ref class MyForm : public System::Windows::Forms::Form
{
public:
MyForm(void)
{
InitializeComponent();
//
//TODO: ここにコンストラクター コードを追加します
//
}
protected:
/// <summary>
/// 使用中のリソースをすべてクリーンアップします。
/// </summary>
~MyForm()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Timer^ timer1;
protected:
private: System::Windows::Forms::Label^ label1;
private: System::ComponentModel::IContainer^ components;
protected:
private:
/// <summary>
/// 必要なデザイナー変数です。
/// </summary>
#pragma region Windows Form Designer generated code
/// <summary>
/// デザイナー サポートに必要なメソッドです。このメソッドの内容を
/// コード エディターで変更しないでください。
/// </summary>
void InitializeComponent(void)
{
this->components = (gcnew System::ComponentModel::Container());
this->timer1 = (gcnew
System::Windows::Forms::Timer(this->components));
this->label1 = (gcnew System::Windows::Forms::Label());
this->SuspendLayout();
//
// timer1
//
this->timer1->Enabled = true;
this->timer1->Tick += gcnew System::EventHandler(this,
&MyForm::timer1_Tick);
//
// label1
//
this->label1->AutoSize = true;
this->label1->Font = (gcnew System::Drawing::Font(L"MS UI Gothic", 24,
System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(128)));
this->label1->Location = System::Drawing::Point(49, 73);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(92, 33);
this->label1->TabIndex = 0;
this->label1->Text = L"label1";
//
// MyForm
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 12);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(284, 261);
this->Controls->Add(this->label1);
this->Name = L"MyForm";
this->Text = L"Hello C++/CLI World !!";
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void timer1_Tick(System::Object^ sender,
System::EventArgs^ e) {
DateTime dateTime = DateTime::Now;
label1->Text = dateTime.ToLongTimeString();
}
};
}
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